Blender
V2.93
source
blender
freestyle
intern
stroke
StrokeShader.h
Go to the documentation of this file.
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <iostream>
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#include <vector>
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#ifdef WITH_CXX_GUARDEDALLOC
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# include "
MEM_guardedalloc.h
"
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#endif
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using namespace
std
;
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namespace
Freestyle
{
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//
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// StrokeShader base class
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//
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class
Stroke;
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class
StrokeShader
{
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public
:
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void
*
py_ss
;
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StrokeShader
()
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{
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py_ss = 0;
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}
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virtual
~StrokeShader
()
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{
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}
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virtual
string
getName
()
const
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{
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return
"StrokeShader"
;
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}
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virtual
int
shade(
Stroke
&ioStroke)
const
;
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:StrokeShader"
)
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#endif
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};
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}
/* namespace Freestyle */
MEM_guardedalloc.h
Read Guarded memory(de)allocation.
Freestyle::StrokeShader
Definition:
StrokeShader.h:64
Freestyle::StrokeShader::~StrokeShader
virtual ~StrokeShader()
Definition:
StrokeShader.h:75
Freestyle::StrokeShader::py_ss
void * py_ss
Definition:
StrokeShader.h:66
Freestyle::StrokeShader::StrokeShader
StrokeShader()
Definition:
StrokeShader.h:69
Freestyle::StrokeShader::getName
virtual string getName() const
Definition:
StrokeShader.h:80
Freestyle::Stroke
Definition:
Stroke.h:501
Freestyle
inherits from class Rep
Definition:
AppCanvas.cpp:32
std
Definition:
cycles_cubin_cc.cpp:35
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