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Blender
V2.93
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#include <DNA_scene_types.h>
Definition at line 1594 of file DNA_scene_types.h.
| float SceneEEVEE::bloom_clamp |
Definition at line 1640 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), and EEVEE_bloom_init().
| float SceneEEVEE::bloom_color[3] |
Definition at line 1635 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_bloom_init().
| float SceneEEVEE::bloom_intensity |
Definition at line 1638 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), and EEVEE_bloom_init().
| float SceneEEVEE::bloom_knee |
Definition at line 1637 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_bloom_init().
| float SceneEEVEE::bloom_radius |
Definition at line 1639 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_bloom_init().
| float SceneEEVEE::bloom_threshold |
Definition at line 1636 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_bloom_init().
| float SceneEEVEE::bokeh_denoise_fac |
Definition at line 1633 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), and EEVEE_depth_of_field_init().
| float SceneEEVEE::bokeh_max_size |
Definition at line 1630 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_depth_of_field_init().
| float SceneEEVEE::bokeh_neighbor_max |
Definition at line 1632 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), and EEVEE_depth_of_field_init().
| float SceneEEVEE::bokeh_overblur |
Definition at line 1629 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), and EEVEE_depth_of_field_init().
| float SceneEEVEE::bokeh_threshold |
Definition at line 1631 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_depth_of_field_init().
| int motion_blur_samples SceneEEVEE::DNA_DEPRECATED |
Definition at line 1642 of file DNA_scene_types.h.
| int shadow_method SceneEEVEE::DNA_DEPRECATED |
Definition at line 1649 of file DNA_scene_types.h.
| struct LightCache* light_cache SceneEEVEE::DNA_DEPRECATED |
Definition at line 1653 of file DNA_scene_types.h.
| int SceneEEVEE::flag |
Definition at line 1595 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), do_versions_after_linking_280(), EEVEE_bloom_init(), EEVEE_depth_of_field_init(), eevee_lightbake_cache_create(), EEVEE_lightprobes_cache_finish(), EEVEE_lightprobes_cache_init(), EEVEE_motion_blur_init(), EEVEE_occlusion_init(), EEVEE_render_init(), eevee_render_to_image(), EEVEE_renderpasses_init(), EEVEE_screen_raytrace_init(), EEVEE_shadows_init(), EEVEE_temporal_sampling_init(), and EEVEE_volumes_init().
| float SceneEEVEE::gi_cubemap_draw_size |
Definition at line 1603 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_lightprobes_cache_init().
| int SceneEEVEE::gi_cubemap_resolution |
Definition at line 1597 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), eevee_lightbake_create_resources(), EEVEE_lightbake_update_world_quick(), EEVEE_lightprobes_init(), and EEVEE_lookdev_cache_init().
| int SceneEEVEE::gi_diffuse_bounces |
Definition at line 1596 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and eevee_lightbake_create_resources().
| float SceneEEVEE::gi_filter_quality |
Definition at line 1601 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), eevee_lightbake_render_probe_sample(), eevee_lightbake_render_world_sample(), EEVEE_lightbake_update_world_quick(), and EEVEE_lookdev_cache_init().
| float SceneEEVEE::gi_glossy_clamp |
Definition at line 1600 of file DNA_scene_types.h.
Referenced by eevee_lightbake_render_probe_sample(), eevee_lightbake_render_world_sample(), EEVEE_lightbake_update_world_quick(), and EEVEE_lookdev_cache_init().
| float SceneEEVEE::gi_irradiance_draw_size |
Definition at line 1604 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_lightprobes_cache_init().
| float SceneEEVEE::gi_irradiance_smoothing |
Definition at line 1599 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), eevee_lightbake_cache_create(), and EEVEE_lightprobes_cache_finish().
| int SceneEEVEE::gi_visibility_resolution |
Definition at line 1598 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), eevee_lightbake_create_resources(), and EEVEE_lightprobes_init().
| float SceneEEVEE::gtao_distance |
Definition at line 1625 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_occlusion_init().
| float SceneEEVEE::gtao_factor |
Definition at line 1626 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_occlusion_init().
| float SceneEEVEE::gtao_quality |
Definition at line 1627 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_occlusion_init().
| struct LightCache* SceneEEVEE::light_cache_data |
Definition at line 1654 of file DNA_scene_types.h.
Referenced by BKE_scene_copy_data_eevee(), eevee_lightbake_create_resources(), eevee_lightbake_gather_probes(), eevee_lightbake_render_grid_sample(), eevee_lightbake_render_probe_sample(), eevee_lightbake_render_world_sample(), EEVEE_lightbake_update(), EEVEE_lightcache_info_update(), EEVEE_lightprobes_cache_finish(), EEVEE_lightprobes_init(), light_cache_bake_modal(), light_cache_bake_tag_cache(), light_cache_free_exec(), light_cache_free_poll(), scene_blend_read_data(), scene_blend_write(), scene_foreach_cache(), scene_free_data(), and space_view3d_refresh().
| char SceneEEVEE::light_cache_info[64] |
Definition at line 1655 of file DNA_scene_types.h.
Referenced by BKE_scene_copy_data_eevee(), and EEVEE_lightcache_info_update().
| float SceneEEVEE::light_threshold |
Definition at line 1658 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and eevee_light_setup().
| float SceneEEVEE::motion_blur_depth_scale |
Definition at line 1647 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), and EEVEE_motion_blur_cache_init().
| int SceneEEVEE::motion_blur_max |
Definition at line 1643 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), EEVEE_motion_blur_init(), and eevee_render_to_image().
| int SceneEEVEE::motion_blur_position |
Definition at line 1645 of file DNA_scene_types.h.
Referenced by eevee_render_to_image().
| float SceneEEVEE::motion_blur_shutter |
Definition at line 1646 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), and eevee_render_to_image().
| int SceneEEVEE::motion_blur_steps |
Definition at line 1644 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), and eevee_render_to_image().
| float SceneEEVEE::overscan |
Definition at line 1657 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_render_init().
| int SceneEEVEE::shadow_cascade_size |
Definition at line 1651 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_shadows_init().
| int SceneEEVEE::shadow_cube_size |
Definition at line 1650 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_shadows_init().
| float SceneEEVEE::ssr_border_fade |
Definition at line 1614 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_screen_raytrace_init().
| float SceneEEVEE::ssr_firefly_fac |
Definition at line 1615 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_screen_raytrace_init().
| float SceneEEVEE::ssr_max_roughness |
Definition at line 1612 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_screen_raytrace_init().
| float SceneEEVEE::ssr_quality |
Definition at line 1611 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_screen_raytrace_init().
| float SceneEEVEE::ssr_thickness |
Definition at line 1613 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_screen_raytrace_init().
| float SceneEEVEE::sss_jitter_threshold |
Definition at line 1609 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_subsurface_cache_init().
| int SceneEEVEE::sss_samples |
Definition at line 1608 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_subsurface_cache_init().
| int SceneEEVEE::taa_render_samples |
Definition at line 1607 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), eevee_cache_finish(), and EEVEE_temporal_sampling_sample_count_get().
| int SceneEEVEE::taa_samples |
Definition at line 1606 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), eevee_draw_scene(), eevee_lightbake_cache_create(), EEVEE_temporal_sampling_init(), and EEVEE_temporal_sampling_sample_count_get().
| float SceneEEVEE::volumetric_end |
Definition at line 1618 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().
| float SceneEEVEE::volumetric_light_clamp |
Definition at line 1622 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().
| float SceneEEVEE::volumetric_sample_distribution |
Definition at line 1621 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().
| int SceneEEVEE::volumetric_samples |
Definition at line 1620 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().
| int SceneEEVEE::volumetric_shadow_samples |
Definition at line 1623 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_do_versions_290(), and EEVEE_volumes_init().
| float SceneEEVEE::volumetric_start |
Definition at line 1617 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().
| int SceneEEVEE::volumetric_tile_size |
Definition at line 1619 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().