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Blender
V2.93
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Functions | |
| CCL_NAMESPACE_BEGIN ccl_device void | svm_node_mapping (KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint inputs_stack_offsets, uint result_stack_offset, int *offset) |
| ccl_device void | svm_node_texture_mapping (KernelGlobals *kg, ShaderData *sd, float *stack, uint vec_offset, uint out_offset, int *offset) |
| ccl_device void | svm_node_min_max (KernelGlobals *kg, ShaderData *sd, float *stack, uint vec_offset, uint out_offset, int *offset) |
| CCL_NAMESPACE_BEGIN ccl_device void svm_node_mapping | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint | type, | ||
| uint | inputs_stack_offsets, | ||
| uint | result_stack_offset, | ||
| int * | offset | ||
| ) |
Definition at line 21 of file svm_mapping.h.
References result, stack_load_float3(), stack_store_float3(), svm_mapping(), svm_unpack_node_uchar4(), and type.
Referenced by svm_eval_nodes().
| ccl_device void svm_node_min_max | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint | vec_offset, | ||
| uint | out_offset, | ||
| int * | offset | ||
| ) |
Definition at line 61 of file svm_mapping.h.
References float4_to_float3(), kg, max, min, r, read_node_float(), stack_load_float3(), stack_store_float3(), and v.
Referenced by svm_eval_nodes().
| ccl_device void svm_node_texture_mapping | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint | vec_offset, | ||
| uint | out_offset, | ||
| int * | offset | ||
| ) |
Definition at line 47 of file svm_mapping.h.
References kg, r, read_node_float(), stack_load_float3(), stack_store_float3(), transform_point(), v, Transform::x, Transform::y, and Transform::z.
Referenced by svm_eval_nodes().