Blender  V2.93
Session Member List

This is the complete list of members for Session, including all inherited members.

acquire_tile(RenderTile &tile, Device *tile_device, uint tile_types)Sessionprotected
buffersSession
buffers_mutexSessionprotected
cancel()Session
collect_statistics(RenderStats *stats)Session
copy_to_display_buffer(int sample)Sessionprotected
delayed_resetSessionprotected
denoising_condSessionprotected
deviceSession
device_free()Session
device_use_glSessionprotected
displaySession
display_mutexSessionprotected
display_outdatedSessionprotected
draw(BufferParams &params, DeviceDrawParams &draw_params)Session
draw_cpu(BufferParams &params, DeviceDrawParams &draw_params)Sessionprotected
draw_gpu(BufferParams &params, DeviceDrawParams &draw_params)Sessionprotected
get_progress()Session
get_tile_stolen()Sessionprotected
GOT_TILE enum valueSessionprotected
gpu_draw_readySessionprotected
gpu_need_display_buffer_updateSessionprotected
gpu_need_display_buffer_update_condSessionprotected
last_display_timeSessionprotected
last_update_timeSessionprotected
map_neighbor_tiles(RenderTileNeighbors &neighbors, Device *tile_device)Sessionprotected
NOT_STEALING enum valueSessionprotected
paramsSession
pauseSessionprotected
pause_condSessionprotected
pause_mutexSessionprotected
profilerSession
progressSession
read_bake_tile_cbSession
ready_to_reset()Session
release_tile(RenderTile &tile, const bool need_denoise)Sessionprotected
RELEASING_TILE enum valueSessionprotected
render(bool use_denoise)Sessionprotected
render_need_denoise(bool &delayed)Sessionprotected
reset(BufferParams &params, int samples)Session
reset_(BufferParams &params, int samples)Sessionprotected
reset_cpu(BufferParams &params, int samples)Sessionprotected
reset_gpu(BufferParams &params, int samples)Sessionprotected
reset_timeSessionprotected
run()Sessionprotected
run_cpu()Sessionprotected
run_gpu()Sessionprotected
sceneSession
Session(const SessionParams &params)Sessionexplicit
session_threadSessionprotected
set_denoising(const DenoiseParams &denoising)Session
set_denoising_start_sample(int sample)Session
set_pause(bool pause)Session
set_samples(int samples)Session
start()Session
statsSession
steal_tile(RenderTile &tile, Device *tile_device, thread_scoped_lock &tile_lock)Sessionprotected
stealable_tilesSessionprotected
stolen_tileSessionprotected
tile_managerSession
tile_mutexSessionprotected
tile_steal_condSessionprotected
tile_stealing_stateSessionprotected
TileStealingState enum nameSessionprotected
unmap_neighbor_tiles(RenderTileNeighbors &neighbors, Device *tile_device)Sessionprotected
update_progressive_refine(bool cancel)Sessionprotected
update_render_tile_cbSession
update_scene()Session
update_status_time(bool show_pause=false, bool show_done=false)Sessionprotected
update_tile_sample(RenderTile &tile)Sessionprotected
wait()Session
WAITING_FOR_TILE enum valueSessionprotected
write_render_tile_cbSession
~Session()Session