Blender  V2.93
COM_CombineColorNode.cc
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * Copyright 2011, Blender Foundation.
17  */
18 
19 #include "COM_CombineColorNode.h"
20 
21 #include "COM_ConvertOperation.h"
22 
23 namespace blender::compositor {
24 
25 CombineColorNode::CombineColorNode(bNode *editorNode) : Node(editorNode)
26 {
27 }
28 
30  const CompositorContext &context) const
31 {
32  NodeInput *inputRSocket = this->getInputSocket(0);
33  NodeInput *inputGSocket = this->getInputSocket(1);
34  NodeInput *inputBSocket = this->getInputSocket(2);
35  NodeInput *inputASocket = this->getInputSocket(3);
36  NodeOutput *outputSocket = this->getOutputSocket(0);
37 
39  if (inputRSocket->isLinked()) {
40  operation->setResolutionInputSocketIndex(0);
41  }
42  else if (inputGSocket->isLinked()) {
43  operation->setResolutionInputSocketIndex(1);
44  }
45  else if (inputBSocket->isLinked()) {
46  operation->setResolutionInputSocketIndex(2);
47  }
48  else {
49  operation->setResolutionInputSocketIndex(3);
50  }
51  converter.addOperation(operation);
52 
53  converter.mapInputSocket(inputRSocket, operation->getInputSocket(0));
54  converter.mapInputSocket(inputGSocket, operation->getInputSocket(1));
55  converter.mapInputSocket(inputBSocket, operation->getInputSocket(2));
56  converter.mapInputSocket(inputASocket, operation->getInputSocket(3));
57 
59  if (color_conv) {
60  converter.addOperation(color_conv);
61 
62  converter.addLink(operation->getOutputSocket(), color_conv->getInputSocket(0));
63  converter.mapOutputSocket(outputSocket, color_conv->getOutputSocket());
64  }
65  else {
66  converter.mapOutputSocket(outputSocket, operation->getOutputSocket());
67  }
68 }
69 
71 {
72  return nullptr; /* no conversion needed */
73 }
74 
76 {
77  return new ConvertHSVToRGBOperation();
78 }
79 
81 {
83  bNode *editorNode = this->getbNode();
84  operation->setMode(editorNode->custom1);
85  return operation;
86 }
87 
89 {
90  return new ConvertYUVToRGBOperation();
91 }
92 
93 } // namespace blender::compositor
virtual NodeOperation * getColorConverter(const CompositorContext &context) const =0
void convertToOperations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
NodeOperation * getColorConverter(const CompositorContext &context) const override
NodeOperation * getColorConverter(const CompositorContext &context) const override
NodeOperation * getColorConverter(const CompositorContext &context) const override
NodeOperation * getColorConverter(const CompositorContext &context) const override
Overall context of the compositor.
void mapInputSocket(NodeInput *node_socket, NodeOperationInput *operation_socket)
void addOperation(NodeOperation *operation)
void mapOutputSocket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void addLink(NodeOperationOutput *from, NodeOperationInput *to)
NodeInput are sockets that can receive data/input.
Definition: COM_Node.h:210
NodeOperation contains calculation logic.
NodeOperationInput * getInputSocket(unsigned int index)
void setResolutionInputSocketIndex(unsigned int index)
set the index of the input socket that will determine the resolution of this operation
NodeOperationOutput * getOutputSocket(unsigned int index=0)
NodeOutput are sockets that can send data/input.
Definition: COM_Node.h:258
NodeOutput * getOutputSocket(const unsigned int index=0) const
Definition: COM_Node.cc:108
bNode * getbNode() const
get the reference to the SDNA bNode struct
Definition: COM_Node.h:82
NodeInput * getInputSocket(const unsigned int index) const
Definition: COM_Node.cc:113
short custom1