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Blender
V2.93
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#include "BLI_float4x4.hh"#include "DNA_pointcloud_types.h"#include "DNA_volume_types.h"#include "BKE_mesh.h"#include "BKE_volume.h"#include "DEG_depsgraph_query.h"#include "node_geometry_util.hh"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::nodes | |
Functions | |
| static bool | blender::nodes::use_translate (const float3 rotation, const float3 scale) |
| void | blender::nodes::transform_mesh (Mesh *mesh, const float3 translation, const float3 rotation, const float3 scale) |
| static void | blender::nodes::transform_pointcloud (PointCloud *pointcloud, const float3 translation, const float3 rotation, const float3 scale) |
| static void | blender::nodes::transform_instances (InstancesComponent &instances, const float3 translation, const float3 rotation, const float3 scale) |
| static void | blender::nodes::transform_volume (Volume *volume, const float3 translation, const float3 rotation, const float3 scale, GeoNodeExecParams ¶ms) |
| static void | blender::nodes::geo_node_transform_exec (GeoNodeExecParams params) |
| void | register_node_type_geo_transform () |
Variables | |
| static bNodeSocketTemplate | geo_node_transform_in [] |
| static bNodeSocketTemplate | geo_node_transform_out [] |
| void register_node_type_geo_transform | ( | void | ) |
Definition at line 186 of file node_geo_transform.cc.
References GEO_NODE_TRANSFORM, blender::nodes::geo_node_transform_exec(), geo_node_transform_in, geo_node_transform_out, geo_node_type_base(), bNodeType::geometry_node_execute, NODE_CLASS_GEOMETRY, node_type_socket_templates(), and nodeRegisterType().
Referenced by registerGeometryNodes().
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Definition at line 33 of file node_geo_transform.cc.
Referenced by register_node_type_geo_transform().
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static |
Definition at line 41 of file node_geo_transform.cc.
Referenced by register_node_type_geo_transform().