88 #define CAMERA_PARAM_ZOOM_INIT_CAMOB 1.0f
89 #define CAMERA_PARAM_ZOOM_INIT_PERSP 2.0f
105 const struct Camera *camera,
106 const float drawsize,
108 const float scale[3],
114 const struct Camera *camera,
123 const float (*
cos)[3],
133 const char *viewname);
135 const struct Object *camera,
137 float r_viewmat[4][4]);
139 const struct Object *camera,
140 const char *viewname,
141 float r_modelmat[4][4]);
143 const struct Object *camera,
144 const char *viewname,
145 float r_modelmat[4][4]);
147 const struct Object *camera,
148 const char *viewname,
149 float r_winmat[4][4]);
151 const struct Object *camera,
152 const char *viewname);
155 const struct Object *camera,
156 const char *viewname);
158 const struct Object *camera);
float BKE_camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y)
void BKE_camera_multiview_params(const struct RenderData *rd, struct CameraParams *params, const struct Object *camera, const char *viewname)
void BKE_camera_view_frame_ex(const struct Scene *scene, const struct Camera *camera, const float drawsize, const bool do_clip, const float scale[3], float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3])
float BKE_camera_multiview_shift_x(const struct RenderData *rd, const struct Object *camera, const char *viewname)
void BKE_camera_background_image_clear(struct Camera *cam)
void BKE_camera_multiview_view_matrix(const struct RenderData *rd, const struct Object *camera, const bool is_left, float r_viewmat[4][4])
struct Object * BKE_camera_multiview_render(const struct Scene *scene, struct Object *camera, const char *viewname)
float BKE_camera_object_dof_distance(struct Object *ob)
int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey)
void BKE_camera_params_init(CameraParams *params)
void BKE_camera_params_from_view3d(CameraParams *params, struct Depsgraph *depsgraph, const struct View3D *v3d, const struct RegionView3D *rv3d)
bool BKE_camera_view_frame_fit_to_coords(const struct Depsgraph *depsgraph, const float(*cos)[3], int num_cos, struct Object *camera_ob, float r_co[3], float *r_scale)
bool BKE_camera_view_frame_fit_to_scene(struct Depsgraph *depsgraph, const struct Scene *scene, struct Object *camera_ob, float r_co[3], float *r_scale)
void BKE_camera_multiview_model_matrix(const struct RenderData *rd, const struct Object *camera, const char *viewname, float r_modelmat[4][4])
void BKE_camera_multiview_model_matrix_scaled(const struct RenderData *rd, const struct Object *camera, const char *viewname, float r_modelmat[4][4])
void BKE_camera_params_from_object(CameraParams *params, const struct Object *cam_ob)
struct CameraBGImage * BKE_camera_background_image_new(struct Camera *cam)
void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float aspx, float aspy)
bool BKE_camera_multiview_spherical_stereo(const struct RenderData *rd, const struct Object *camera)
void BKE_camera_multiview_window_matrix(const struct RenderData *rd, const struct Object *camera, const char *viewname, float r_winmat[4][4])
void BKE_camera_view_frame(const struct Scene *scene, const struct Camera *camera, float r_vec[4][3])
void * BKE_camera_add(struct Main *bmain, const char *name)
void BKE_camera_params_compute_matrix(CameraParams *params)
struct CameraParams CameraParams
void BKE_camera_background_image_remove(struct Camera *cam, struct CameraBGImage *bgpic)
struct Depsgraph Depsgraph
static float is_left(const float p0[2], const float p1[2], const float p2[2])
const Depsgraph * depsgraph
INLINE Rall1d< T, V, S > cos(const Rall1d< T, V, S > &arg)