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Blender
V2.93
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#include "BLI_math_rotation.h"#include "UI_interface.h"#include "UI_resources.h"#include "node_geometry_util.hh"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::nodes | |
Functions | |
| static void | geo_node_point_rotate_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
| static void | blender::nodes::point_rotate__axis_angle__object_space (const int domain_size, const Float3ReadAttribute &axis, const FloatReadAttribute &angles, MutableSpan< float3 > rotations) |
| static void | blender::nodes::point_rotate__axis_angle__point_space (const int domain_size, const Float3ReadAttribute &axis, const FloatReadAttribute &angles, MutableSpan< float3 > rotations) |
| static void | blender::nodes::point_rotate__euler__object_space (const int domain_size, const Float3ReadAttribute &eulers, MutableSpan< float3 > rotations) |
| static void | blender::nodes::point_rotate__euler__point_space (const int domain_size, const Float3ReadAttribute &eulers, MutableSpan< float3 > rotations) |
| static void | blender::nodes::point_rotate_on_component (GeometryComponent &component, const GeoNodeExecParams ¶ms) |
| static void | blender::nodes::geo_node_point_rotate_exec (GeoNodeExecParams params) |
| static void | blender::nodes::geo_node_point_rotate_init (bNodeTree *UNUSED(ntree), bNode *node) |
| static void | blender::nodes::geo_node_point_rotate_update (bNodeTree *UNUSED(ntree), bNode *node) |
| void | register_node_type_geo_point_rotate () |
Variables | |
| static bNodeSocketTemplate | geo_node_point_rotate_in [] |
| static bNodeSocketTemplate | geo_node_point_rotate_out [] |
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Definition at line 40 of file node_geo_point_rotate.cc.
References col, PointerRNA::data, GEO_NODE_POINT_ROTATE_TYPE_AXIS_ANGLE, IFACE_, ptr, NodeGeometryRotatePoints::type, UI_ITEM_R_EXPAND, uiItemR(), uiLayoutColumn(), uiLayoutSetPropDecorate(), and uiLayoutSetPropSep().
Referenced by register_node_type_geo_point_rotate().
| void register_node_type_geo_point_rotate | ( | void | ) |
Definition at line 219 of file node_geo_point_rotate.cc.
References bNodeType::draw_buttons, GEO_NODE_POINT_ROTATE, blender::nodes::geo_node_point_rotate_exec(), geo_node_point_rotate_in, blender::nodes::geo_node_point_rotate_init(), geo_node_point_rotate_layout(), geo_node_point_rotate_out, blender::nodes::geo_node_point_rotate_update(), geo_node_type_base(), bNodeType::geometry_node_execute, NODE_CLASS_GEOMETRY, node_copy_standard_storage(), node_free_standard_storage(), node_type_init(), node_type_socket_templates(), node_type_storage(), node_type_update(), and nodeRegisterType().
Referenced by registerGeometryNodes().
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Definition at line 24 of file node_geo_point_rotate.cc.
Referenced by register_node_type_geo_point_rotate().
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Definition at line 35 of file node_geo_point_rotate.cc.
Referenced by register_node_type_geo_point_rotate().