Blender  V2.93
Classes | Functions
object.cpp File Reference
#include "render/object.h"
#include "device/device.h"
#include "render/camera.h"
#include "render/curves.h"
#include "render/hair.h"
#include "render/integrator.h"
#include "render/light.h"
#include "render/mesh.h"
#include "render/particles.h"
#include "render/scene.h"
#include "render/stats.h"
#include "render/volume.h"
#include "util/util_foreach.h"
#include "util/util_logging.h"
#include "util/util_map.h"
#include "util/util_murmurhash.h"
#include "util/util_progress.h"
#include "util/util_set.h"
#include "util/util_task.h"
#include "util/util_vector.h"
#include "subd/subd_patch_table.h"

Go to the source code of this file.

Classes

struct  UpdateObjectTransformState
 

Functions

 NODE_DEFINE (Object)
 
static float object_volume_density (const Transform &tfm, Geometry *geom)
 

Function Documentation

◆ NODE_DEFINE()

NODE_DEFINE ( Object  )

◆ object_volume_density()

static float object_volume_density ( const Transform tfm,
Geometry geom 
)
static