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Blender
V2.93
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#include "device/device.h"#include "render/mesh.h"#include "render/object.h"#include "render/scene.h"#include "render/shader.h"#include "util/util_foreach.h"#include "util/util_map.h"#include "util/util_progress.h"#include "util/util_set.h"Go to the source code of this file.
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| static CCL_NAMESPACE_BEGIN float3 | compute_face_normal (const Mesh::Triangle &t, float3 *verts) |
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Definition at line 31 of file mesh_displace.cpp.
References cross(), len, make_float3, norm(), t, v1, v2, and verts.
Referenced by GeometryManager::displace().