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Blender
V2.93
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#include <DNA_node_types.h>
Public Attributes | |
| int | subtype |
| float | value |
| float | min |
| float | max |
Definition at line 555 of file DNA_node_types.h.
| float bNodeSocketValueFloat::max |
Definition at line 559 of file DNA_node_types.h.
Referenced by do_versions_socket_default_value_259(), node_add_socket_from_template(), node_socket_init_default_value(), and standard_node_socket_interface_verify_socket().
| float bNodeSocketValueFloat::min |
Definition at line 559 of file DNA_node_types.h.
Referenced by do_versions_socket_default_value_259(), node_add_socket_from_template(), node_socket_init_default_value(), and standard_node_socket_interface_verify_socket().
| int bNodeSocketValueFloat::subtype |
RNA subtype.
Definition at line 557 of file DNA_node_types.h.
Referenced by do_versions_socket_default_value_259(), node_socket_get_static_idname(), and node_socket_init_default_value().
| float bNodeSocketValueFloat::value |
Definition at line 558 of file DNA_node_types.h.
Referenced by bc_get_float_from_shader(), BLO_update_defaults_startup_blend(), cycles_node_socket_float_value(), do_versions_socket_default_value_259(), gpu_shader_normal_map(), gpu_uniformbuffer_link(), node_add_socket_from_template(), node_shader_gpu_subsurface_scattering(), node_socket_init_default_value(), ntree_shader_expand_socket_default(), proj_paint_default_color(), and sh_node_value_expand_in_mf_network().