29 {
SOCK_FLOAT,
N_(
"Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f,
PROP_NONE}, {-1,
""}};
void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
void node_type_init(struct bNodeType *ntype, void(*initfunc)(struct bNodeTree *ntree, struct bNode *node))
void node_type_storage(struct bNodeType *ntype, const char *storagename, void(*freefunc)(struct bNode *node), void(*copyfunc)(struct bNodeTree *dest_ntree, struct bNode *dest_node, const struct bNode *src_node))
#define NODE_CLASS_OP_FILTER
void nodeRegisterType(struct bNodeType *ntype)
Group RGB to Bright Vector Camera Vector Combine Material Light Line Style Layer Add Ambient Diffuse Glossy Refraction Transparent Toon Principled Hair Volume Principled Light Particle Volume Image Sky Noise Wave Voronoi Brick Texture Vector Combine Vertex Separate Vector White RGB Map Separate Set Z CMP_NODE_DILATEERODE
void *(* MEM_callocN)(size_t len, const char *str)
static void node_composit_init_dilateerode(bNodeTree *UNUSED(ntree), bNode *node)
void register_node_type_cmp_dilateerode(void)
static bNodeSocketTemplate cmp_node_dilateerode_out[]
static bNodeSocketTemplate cmp_node_dilateerode_in[]
void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
void node_copy_standard_storage(bNodeTree *UNUSED(dest_ntree), bNode *dest_node, const bNode *src_node)
void node_free_standard_storage(bNode *node)
Compact definition of a node socket.