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Blender
V2.93
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Functions | |
| CCL_NAMESPACE_BEGIN ccl_device void | svm_node_set_bump (KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node) |
| ccl_device void | svm_node_set_displacement (KernelGlobals *kg, ShaderData *sd, float *stack, uint fac_offset) |
| ccl_device void | svm_node_displacement (KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node) |
| ccl_device void | svm_node_vector_displacement (KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset) |
| ccl_device void svm_node_displacement | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint4 | node | ||
| ) |
Definition at line 95 of file svm_displace.h.
References height, kg, node, NODE_NORMAL_MAP_OBJECT, normal, object_dir_transform(), object_inverse_normal_transform(), stack_load_float(), stack_load_float3(), stack_store_float3(), stack_valid(), and svm_unpack_node_uchar4().
Referenced by svm_eval_nodes().
| CCL_NAMESPACE_BEGIN ccl_device void svm_node_set_bump | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint4 | node | ||
| ) |
Definition at line 21 of file svm_displace.h.
References cross(), dot(), ensure_valid_reflection(), fabsf, invert(), is_zero(), kg, max, node, normalize(), object_inverse_dir_transform(), object_inverse_normal_transform(), object_normal_transform(), safe_normalize(), signf(), stack_load_float(), stack_load_float3(), stack_store_float3(), stack_valid(), and svm_unpack_node_uchar4().
Referenced by svm_eval_nodes().
| ccl_device void svm_node_set_displacement | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint | fac_offset | ||
| ) |
Definition at line 86 of file svm_displace.h.
References stack_load_float3().
Referenced by svm_eval_nodes().
| ccl_device void svm_node_vector_displacement | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint4 | node, | ||
| int * | offset | ||
| ) |
Definition at line 122 of file svm_displace.h.
References ATTR_STD_NOT_FOUND, cross(), find_attribute(), kg, make_float3, node, NODE_NORMAL_MAP_TANGENT, NODE_NORMAL_MAP_WORLD, normal, normalize(), NULL, object_dir_transform(), object_inverse_normal_transform(), AttributeDescriptor::offset, primitive_surface_attribute_float(), primitive_surface_attribute_float3(), read_node(), KDL::sign(), stack_load_float(), stack_load_float3(), stack_store_float3(), svm_unpack_node_uchar4(), uint4::x, float3::x, float3::y, and float3::z.
Referenced by svm_eval_nodes().