Blender  V2.93
ArbitraryGridDensityProvider.h
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1 /*
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10  * GNU General Public License for more details.
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13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
17 #pragma once
18 
24 #include "GridDensityProvider.h"
25 
26 namespace Freestyle {
27 
29  // Disallow copying and assignment
32 
33  public:
35  const real proscenium[4],
36  unsigned numCells);
38  const BBox<Vec3r> &bbox,
40  unsigned numCells);
42 
43  protected:
44  unsigned numCells;
45 
46  private:
47  void initialize(const real proscenium[4]);
48 };
49 
51  public:
53 
55  const real proscenium[4]);
57  const BBox<Vec3r> &bbox,
60 
61  protected:
62  unsigned numCells;
63 };
64 
65 } /* namespace Freestyle */
Class to define a cell grid surrounding the projected image of a scene.
SIMD_FORCE_INLINE btVector3 transform(const btVector3 &point) const
AutoPtr< GridDensityProvider > newGridDensityProvider(OccluderSource &source, const real proscenium[4])
inherits from class Rep
Definition: AppCanvas.cpp:32
double real
Definition: Precision.h:26