Blender  V2.93
GHOST_SystemSDL Member List

This is the complete list of members for GHOST_SystemSDL, including all inherited members.

addDirtyWindow(GHOST_WindowSDL *bad_wind)GHOST_SystemSDL
addEventConsumer(GHOST_IEventConsumer *consumer)GHOST_Systemvirtual
beginFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window, const bool stereoVisual, const bool alphaBackground)GHOST_Systemvirtual
createFullScreenWindow(GHOST_Window **window, const GHOST_DisplaySetting &settings, const bool stereoVisual, const bool alphaBackground=0)GHOST_Systemprotected
createOffscreenContext(GHOST_GLSettings glSettings)GHOST_SystemSDLvirtual
createSystem()GHOST_ISystemstatic
dispatchEvents()GHOST_Systemvirtual
disposeContext(GHOST_IContext *context)GHOST_SystemSDLvirtual
disposeSystem()GHOST_ISystemstatic
disposeWindow(GHOST_IWindow *window)GHOST_Systemvirtual
endFullScreen(void)GHOST_Systemvirtual
exit()GHOST_Systemprotectedvirtual
getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) constGHOST_SystemSDLvirtual
getButtons(GHOST_Buttons &buttons) constGHOST_SystemSDLvirtual
getButtonState(GHOST_TButtonMask mask, bool &isDown) constGHOST_Systemvirtual
getClipboard(bool selection) constGHOST_SystemSDLvirtual
getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) constGHOST_SystemSDLvirtual
getEventManager() constGHOST_Systeminline
getFullScreen(void)GHOST_Systemvirtual
getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) constGHOST_SystemSDLvirtual
getMilliSeconds()GHOST_SystemSDL
GHOST_System::getMilliSeconds() constGHOST_Systemvirtual
getModifierKeys(GHOST_ModifierKeys &keys) constGHOST_SystemSDLvirtual
getModifierKeyState(GHOST_TModifierKeyMask mask, bool &isDown) constGHOST_Systemvirtual
getNumDisplays() constGHOST_SystemSDLvirtual
getSystem()GHOST_ISystemstatic
getTabletAPI(void)GHOST_System
getTimerManager() constGHOST_Systeminline
getWindowManager() constGHOST_Systeminline
GHOST_ISystem()GHOST_ISysteminlineprotected
GHOST_System()GHOST_Systemprotected
GHOST_SystemSDL()GHOST_SystemSDL
initDebug(bool is_debug_enabled)GHOST_Systemvirtual
installTimer(GHOST_TUns64 delay, GHOST_TUns64 interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData=NULL)GHOST_Systemvirtual
isDebugEnabled()GHOST_Systemvirtual
m_displayManagerGHOST_Systemprotected
m_eventManagerGHOST_Systemprotected
m_is_debug_enabledGHOST_Systemprotected
m_nativePixelGHOST_System
m_preFullScreenSettingGHOST_Systemprotected
m_systemGHOST_ISystemprotectedstatic
m_tabletAPIGHOST_Systemprotected
m_timerManagerGHOST_Systemprotected
m_windowFocusGHOST_System
m_windowManagerGHOST_Systemprotected
processEvents(bool waitForEvent)GHOST_SystemSDLvirtual
pushEvent(GHOST_IEvent *event)GHOST_System
putClipboard(GHOST_TInt8 *buffer, bool selection) constGHOST_SystemSDLvirtual
removeEventConsumer(GHOST_IEventConsumer *consumer)GHOST_Systemvirtual
removeTimer(GHOST_ITimerTask *timerTask)GHOST_Systemvirtual
setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)GHOST_SystemSDLvirtual
setTabletAPI(GHOST_TTabletAPI api)GHOST_Systemvirtual
showMessageBox(const char *, const char *, const char *, const char *, const char *, GHOST_DialogOptions) constGHOST_Systeminlinevirtual
toggleConsole(int action)GHOST_SystemSDLinlinevirtual
updateFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window)GHOST_Systemvirtual
useNativePixel(void)GHOST_Systemvirtual
useWindowFocus(const bool use_focus)GHOST_Systemvirtual
validWindow(GHOST_IWindow *window)GHOST_Systemvirtual
~GHOST_ISystem()GHOST_ISysteminlineprotectedvirtual
~GHOST_System()GHOST_Systemprotectedvirtual
~GHOST_SystemSDL()GHOST_SystemSDL