Blender  V2.93
BPy_BlenderTextureShader.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
21 #pragma once
22 
23 #include "../BPy_StrokeShader.h"
24 
25 #ifdef __cplusplus
26 extern "C" {
27 #endif
28 
30 
31 #include <Python.h>
32 
33 extern PyTypeObject BlenderTextureShader_Type;
34 
35 #define BPy_BlenderTextureShader_Check(v) \
36  (PyObject_IsInstance((PyObject *)v, (PyObject *)&BlenderTextureShader_Type))
37 
38 /*---------------------------Python BPy_BlenderTextureShader structure definition-----------*/
39 typedef struct {
42 
44 
45 #ifdef __cplusplus
46 }
47 #endif
PyTypeObject BlenderTextureShader_Type