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Blender
V2.93
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#include "render/background.h"#include "device/device.h"#include "render/graph.h"#include "render/integrator.h"#include "render/nodes.h"#include "render/scene.h"#include "render/shader.h"#include "render/stats.h"#include "util/util_foreach.h"#include "util/util_math.h"#include "util/util_time.h"#include "util/util_types.h"Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN | NODE_DEFINE (Background) |
| CCL_NAMESPACE_BEGIN NODE_DEFINE | ( | Background | ) |
Definition at line 33 of file render/background.cpp.
References NodeType::add(), PATH_RAY_ALL_VISIBILITY, shader(), SOCKET_BOOLEAN, SOCKET_FLOAT, SOCKET_NODE, SOCKET_UINT, and type.