Blender  V2.93
node_texture_invert.c
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2005 Blender Foundation.
17  * All rights reserved.
18  */
19 
24 #include "NOD_texture.h"
25 #include "node_texture_util.h"
26 
27 /* **************** INVERT ******************** */
29  {SOCK_RGBA, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
30  {-1, ""},
31 };
32 
34  {SOCK_RGBA, N_("Color")},
35  {-1, ""},
36 };
37 
38 static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
39 {
40  float col[4];
41 
42  tex_input_rgba(col, in[0], p, thread);
43 
44  col[0] = 1.0f - col[0];
45  col[1] = 1.0f - col[1];
46  col[2] = 1.0f - col[2];
47 
48  copy_v3_v3(out, col);
49  out[3] = col[3];
50 }
51 
52 static void exec(void *data,
53  int UNUSED(thread),
54  bNode *node,
55  bNodeExecData *execdata,
56  bNodeStack **in,
57  bNodeStack **out)
58 {
59  tex_output(node, execdata, in, out[0], &colorfn, data);
60 }
61 
63 {
64  static bNodeType ntype;
65 
68  node_type_exec(&ntype, NULL, NULL, exec);
69 
70  nodeRegisterType(&ntype);
71 }
void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
Definition: node.cc:4527
#define TEX_NODE_INVERT
Definition: BKE_node.h:1335
#define NODE_CLASS_OP_COLOR
Definition: BKE_node.h:336
void node_type_exec(struct bNodeType *ntype, NodeInitExecFunction init_exec_fn, NodeFreeExecFunction free_exec_fn, NodeExecFunction exec_fn)
Definition: node.cc:4635
void nodeRegisterType(struct bNodeType *ntype)
Definition: node.cc:1298
MINLINE void copy_v3_v3(float r[3], const float a[3])
#define UNUSED(x)
#define N_(msgid)
@ SOCK_RGBA
OperationNode * node
uint col
static bNodeSocketTemplate outputs[]
static bNodeSocketTemplate inputs[]
static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
static void exec(void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out)
void register_node_type_tex_invert(void)
void tex_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
void tex_input_rgba(float *out, bNodeStack *in, TexParams *params, short thread)
void tex_output(bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack *out, TexFn texfn, TexCallData *cdata)
Compact definition of a node socket.
Definition: BKE_node.h:95
Defines a node type.
Definition: BKE_node.h:221