Blender
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blender
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python
StrokeShader
BPy_ConstrainedIncreasingThicknessShader.h
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include "../BPy_StrokeShader.h"
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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extern
PyTypeObject
ConstrainedIncreasingThicknessShader_Type
;
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#define BPy_ConstrainedIncreasingThicknessShader_Check(v) \
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(PyObject_IsInstance((PyObject *)v, (PyObject *)&ConstrainedIncreasingThicknessShader_Type))
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/*---------------------------Python BPy_ConstrainedIncreasingThicknessShader structure
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* definition----------*/
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typedef
struct
{
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BPy_StrokeShader
py_ss
;
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}
BPy_ConstrainedIncreasingThicknessShader
;
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#ifdef __cplusplus
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}
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#endif
ConstrainedIncreasingThicknessShader_Type
PyTypeObject ConstrainedIncreasingThicknessShader_Type
Definition:
BPy_ConstrainedIncreasingThicknessShader.cpp:76
BPy_ConstrainedIncreasingThicknessShader
Definition:
BPy_ConstrainedIncreasingThicknessShader.h:38
BPy_ConstrainedIncreasingThicknessShader::py_ss
BPy_StrokeShader py_ss
Definition:
BPy_ConstrainedIncreasingThicknessShader.h:39
BPy_StrokeShader
Definition:
BPy_StrokeShader.h:43
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