48 struct bContext *
C,
const int mval[2],
bool extend,
bool deselect,
bool toggle);
60 #define MBALLSEL_STIFF (1u << 30)
61 #define MBALLSEL_RADIUS (1u << 31)
62 #define MBALLSEL_ANY (MBALLSEL_STIFF | MBALLSEL_RADIUS)
bool ED_mball_deselect_all_multi_ex(struct Base **bases, uint bases_len)
struct MetaElem * ED_mball_add_primitive(struct bContext *C, struct Object *obedit, bool obedit_is_new, float mat[4][4], float dia, int type)
void ED_mball_undosys_type(struct UndoType *ut)
bool ED_mball_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle)
void ED_mball_editmball_free(struct Object *obedit)
void ED_operatortypes_metaball(void)
void ED_mball_editmball_make(struct Object *obedit)
void ED_keymap_metaball(struct wmKeyConfig *keyconf)
bool ED_mball_deselect_all_multi(struct bContext *C)
void ED_operatormacros_metaball(void)
void ED_mball_editmball_load(struct Object *obedit)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type