Blender  V2.93
Functions
SEQ_time.h File Reference

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Functions

void SEQ_timeline_boundbox (const struct Scene *scene, const struct ListBase *seqbase, struct rctf *rect)
 
float SEQ_time_sequence_get_fps (struct Scene *scene, struct Sequence *seq)
 
int SEQ_time_find_next_prev_edit (struct Scene *scene, int timeline_frame, const short side, const bool do_skip_mute, const bool do_center, const bool do_unselected)
 
void SEQ_time_update_sequence (struct Scene *scene, struct Sequence *seq)
 
void SEQ_time_update_sequence_bounds (struct Scene *scene, struct Sequence *seq)
 
int SEQ_time_cmp_time_startdisp (const void *a, const void *b)
 

Function Documentation

◆ SEQ_time_cmp_time_startdisp()

int SEQ_time_cmp_time_startdisp ( const void *  a,
const void *  b 
)

Comparison function suitable to be used with BLI_listbase_sort()...

Definition at line 262 of file strip_time.c.

References Freestyle::a, and Sequence::startdisp.

Referenced by sequencer_export_subtitles_exec().

◆ SEQ_time_find_next_prev_edit()

int SEQ_time_find_next_prev_edit ( struct Scene scene,
int  timeline_frame,
const short  side,
const bool  do_skip_mute,
const bool  do_center,
const bool  do_unselected 
)

◆ SEQ_time_sequence_get_fps()

float SEQ_time_sequence_get_fps ( struct Scene scene,
struct Sequence seq 
)

◆ SEQ_time_update_sequence()

void SEQ_time_update_sequence ( struct Scene scene,
struct Sequence seq 
)

◆ SEQ_time_update_sequence_bounds()

void SEQ_time_update_sequence_bounds ( struct Scene scene,
struct Sequence seq 
)

◆ SEQ_timeline_boundbox()

void SEQ_timeline_boundbox ( const struct Scene scene,
const struct ListBase seqbase,
struct rctf rect 
)