42 const bool do_skip_mute,
44 const bool do_unselected);
void SEQ_time_update_sequence(struct Scene *scene, struct Sequence *seq)
int SEQ_time_cmp_time_startdisp(const void *a, const void *b)
void SEQ_time_update_sequence_bounds(struct Scene *scene, struct Sequence *seq)
void SEQ_timeline_boundbox(const struct Scene *scene, const struct ListBase *seqbase, struct rctf *rect)
float SEQ_time_sequence_get_fps(struct Scene *scene, struct Sequence *seq)
int SEQ_time_find_next_prev_edit(struct Scene *scene, int timeline_frame, const short side, const bool do_skip_mute, const bool do_center, const bool do_unselected)