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Blender
V2.93
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#include <stdbool.h>#include "DNA_scene_types.h"#include "DNA_vec_types.h"#include "GPU_framebuffer.h"Go to the source code of this file.
Classes | |
| struct | ViewportMemoryPool |
| struct | FramebufferList |
| struct | TextureList |
| struct | PassList |
| struct | StorageList |
| struct | ViewportEngineData |
| struct | ViewportEngineData_Info |
Typedefs | |
| typedef struct GHash | GHash |
| typedef struct GPUViewport | GPUViewport |
| typedef struct ViewportMemoryPool | ViewportMemoryPool |
| typedef struct FramebufferList | FramebufferList |
| typedef struct TextureList | TextureList |
| typedef struct PassList | PassList |
| typedef struct StorageList | StorageList |
| typedef struct ViewportEngineData | ViewportEngineData |
| typedef struct ViewportEngineData_Info | ViewportEngineData_Info |
| typedef struct FramebufferList FramebufferList |
Definition at line 1 of file GPU_viewport.h.
| typedef struct GPUViewport GPUViewport |
Definition at line 1 of file GPU_viewport.h.
| typedef struct StorageList StorageList |
| typedef struct TextureList TextureList |
| typedef struct ViewportEngineData ViewportEngineData |
| typedef struct ViewportEngineData_Info ViewportEngineData_Info |
| typedef struct ViewportMemoryPool ViewportMemoryPool |
| void GPU_viewport_active_view_set | ( | GPUViewport * | viewport, |
| int | view | ||
| ) |
Definition at line 321 of file gpu_viewport.c.
References gpu_viewport_framebuffer_view_set(), and view.
Referenced by DRW_notify_view_update().
| void GPU_viewport_bind | ( | GPUViewport * | viewport, |
| int | view, | ||
| const rcti * | rect | ||
| ) |
Definition at line 495 of file gpu_viewport.c.
References GPUViewport::active_view, BLI_rcti_size_x(), BLI_rcti_size_y(), copy_v2_v2_int(), data, GPUViewport::data, DefaultFramebufferList::default_fb, default_fbl_len, default_txl_len, DRW_engine_viewport_data_size_get(), DRW_opengl_context_enable(), GPUViewport::engine_data, equals_v2v2_int(), GPUViewport::fbl, gpu_viewport_buffers_free(), gpu_viewport_default_fb_create(), gpu_viewport_framebuffer_view_set(), gpu_viewport_texture_pool_clear_users(), gpu_viewport_texture_pool_free(), GPUViewport::handle, MAX_ENABLE_ENGINE, NULL, rect_size(), GPUViewport::size, GPUViewport::txl, and view.
Referenced by sequencer_ibuf_get(), and wm_draw_region_bind().
| void GPU_viewport_bind_from_offscreen | ( | GPUViewport * | viewport, |
| struct GPUOffScreen * | ofs | ||
| ) |
Definition at line 536 of file gpu_viewport.c.
References DefaultFramebufferList::default_fb, DefaultTextureList::depth, fb(), GPUViewport::fbl, GPU_offscreen_height(), GPU_offscreen_viewport_data_get(), GPU_offscreen_width(), gpu_viewport_default_fb_create(), gpu_viewport_texture_pool_clear_users(), GPUViewport::size, and GPUViewport::txl.
Referenced by DRW_draw_render_loop_offscreen().
| void GPU_viewport_cache_release | ( | GPUViewport * | viewport | ) |
Definition at line 439 of file gpu_viewport.c.
References data, GPUViewport::data, DRW_engine_viewport_data_size_get(), GPUViewport::engine_data, gpu_viewport_passes_free(), GPUViewport::handle, MAX_ENABLE_ENGINE, and NULL.
Referenced by drw_viewport_cache_resize().
| double* GPU_viewport_cache_time_get | ( | GPUViewport * | viewport | ) |
Definition at line 351 of file gpu_viewport.c.
References GPUViewport::cache_time.
Referenced by DRW_draw_render_loop_2d_ex(), DRW_draw_render_loop_ex(), and DRW_stats_draw().
| GPUTexture* GPU_viewport_color_texture | ( | GPUViewport * | viewport, |
| int | view | ||
| ) |
Definition at line 917 of file gpu_viewport.c.
References GPUViewport::active_view, DefaultTextureList::color, DefaultTextureList::color_stereo, DefaultFramebufferList::default_fb, GPUViewport::fbl, NULL, GPUViewport::txl, and view.
Referenced by wm_draw_region_texture().
| void GPU_viewport_colorspace_set | ( | GPUViewport * | viewport, |
| ColorManagedViewSettings * | view_settings, | ||
| ColorManagedDisplaySettings * | display_settings, | ||
| float | dither | ||
| ) |
HACK(fclem): We copy the settings here to avoid use after free if an update frees the scene and the viewport stays cached (see T75443). But this means the OCIO curve-mapping caching (which is based on CurveMap pointer address) cannot operate correctly and it will create a different OCIO processor for each viewport. We try to only reallocate the curve-map copy if needed to avoid unneeded cache invalidation.
Definition at line 557 of file gpu_viewport.c.
References BKE_color_managed_display_settings_copy(), BKE_color_managed_view_settings_copy(), BKE_color_managed_view_settings_free(), BKE_curvemapping_copy(), CurveMapping::changed_timestamp, ColorManagedViewSettings::curve_mapping, GPUViewport::display_settings, GPUViewport::dither, GPUViewport::do_color_management, NULL, GPUViewport::orig_curve_mapping, and GPUViewport::view_settings.
Referenced by drw_viewport_colormanagement_set().
| GPUViewport* GPU_viewport_create | ( | void | ) |
Definition at line 144 of file gpu_viewport.c.
References GPUViewport::active_view, GPUViewport::do_color_management, DRW_instance_data_list_create(), GPUViewport::fbl, GPUViewport::idatalist, MEM_callocN, GPUViewport::size, and GPUViewport::txl.
Referenced by DRW_custom_pipeline(), DRW_draw_render_loop_offscreen(), DRW_draw_select_loop(), DRW_render_gpencil(), DRW_render_to_image(), GPU_viewport_stereo_create(), wm_draw_region_buffer_create(), and wm_xr_session_surface_offscreen_ensure().
| bool GPU_viewport_do_update | ( | GPUViewport * | viewport | ) |
Definition at line 137 of file gpu_viewport.c.
References DO_UPDATE, GPUViewport::flag, and ret.
Referenced by wm_region_test_render_do_draw().
| void GPU_viewport_draw_to_screen | ( | GPUViewport * | viewport, |
| int | view, | ||
| const rcti * | rect | ||
| ) |
Merge and draw the buffers of viewport into the currently active framebuffer, performing color transform to display space.
| rect | Coordinates to draw into. By swapping min and max values, drawing can be done with inversed axis coordinates (upside down or sideways). |
Definition at line 867 of file gpu_viewport.c.
References GPU_viewport_draw_to_screen_ex(), and view.
Referenced by wm_draw_region_blit().
| void GPU_viewport_draw_to_screen_ex | ( | GPUViewport * | viewport, |
| int | view, | ||
| const rcti * | rect, | ||
| bool | display_colorspace, | ||
| bool | do_overlay_merge | ||
| ) |
Version of GPU_viewport_draw_to_screen() that lets caller decide if display colorspace transform should be performed.
Definition at line 805 of file gpu_viewport.c.
References BLI_assert, BLI_rcti_sanitize(), BLI_rcti_size_x(), BLI_rcti_size_y(), DefaultTextureList::color, DefaultFramebufferList::default_fb, GPUViewport::fbl, float(), GPU_texture_height(), GPU_texture_width(), gpu_viewport_draw_colormanaged(), gpu_viewport_framebuffer_view_set(), NULL, SWAP, GPUViewport::txl, view, w(), rctf::xmax, rcti::xmin, rctf::xmin, rctf::ymax, rcti::ymin, and rctf::ymin.
Referenced by GPU_viewport_draw_to_screen(), and wm_xr_draw_viewport_buffers_to_active_framebuffer().
| void* GPU_viewport_engine_data_create | ( | GPUViewport * | viewport, |
| void * | engine_type | ||
| ) |
Definition at line 222 of file gpu_viewport.c.
References BLI_assert, data, GPUViewport::data, DRW_engine_viewport_data_size_get(), GPUViewport::engine_data, GPUViewport::flag, GPU_VIEWPORT_STEREO, GPUViewport::handle, MAX_ENABLE_ENGINE, MEM_callocN, and NULL.
Referenced by drw_viewport_engine_data_ensure().
| void* GPU_viewport_engine_data_get | ( | GPUViewport * | viewport, |
| void * | engine_handle | ||
| ) |
Definition at line 294 of file gpu_viewport.c.
References BLI_assert, GPUViewport::data, GPUViewport::engine_data, GPUViewport::handle, MAX_ENABLE_ENGINE, and NULL.
Referenced by drw_viewport_engine_data_ensure().
| bool GPU_viewport_engines_data_validate | ( | GPUViewport * | viewport, |
| void ** | engine_handle_array | ||
| ) |
Definition at line 428 of file gpu_viewport.c.
References GPUViewport::engine_data, gpu_viewport_engines_data_free(), GPUViewport::handle, and MAX_ENABLE_ENGINE.
Referenced by drw_engines_data_validate().
| struct GPUFrameBuffer* GPU_viewport_framebuffer_default_get | ( | GPUViewport * | viewport | ) |
Definition at line 1052 of file gpu_viewport.c.
References DefaultFramebufferList::default_fb, and GPU_viewport_framebuffer_list_get().
| void* GPU_viewport_framebuffer_list_get | ( | GPUViewport * | viewport | ) |
Definition at line 326 of file gpu_viewport.c.
References GPUViewport::fbl.
Referenced by drw_draw_depth_loop_impl(), DRW_draw_depth_object(), DRW_viewport_framebuffer_list_get(), drw_viewport_var_init(), GPU_viewport_framebuffer_default_get(), GPU_viewport_framebuffer_overlay_get(), and view3d_depth_cache_update().
| struct GPUFrameBuffer* GPU_viewport_framebuffer_overlay_get | ( | GPUViewport * | viewport | ) |
Definition at line 1058 of file gpu_viewport.c.
References GPU_viewport_framebuffer_list_get(), and DefaultFramebufferList::overlay_fb.
Referenced by draw_timeline_seq(), node_draw_space(), and sequencer_draw_preview().
| void GPU_viewport_free | ( | GPUViewport * | viewport | ) |
Definition at line 978 of file gpu_viewport.c.
References BKE_color_managed_view_settings_free(), BLI_memblock_destroy(), BLI_memblock_iternew(), BLI_memblock_iterstep(), ViewportMemoryPool::callbuffers, ViewportMemoryPool::commands, ViewportMemoryPool::commands_small, ViewportMemoryPool::cullstates, default_fbl_len, default_txl_len, DRW_instance_data_list_free(), DRW_uniform_attrs_pool_free(), GPUViewport::fbl, GPU_texture_free(), GPU_uniformbuf_free(), gpu_viewport_batch_free(), gpu_viewport_buffers_free(), gpu_viewport_engines_data_free(), gpu_viewport_texture_pool_free(), GPUViewport::idatalist, ViewportMemoryPool::images, ViewportMemoryPool::matrices_ubo, MEM_freeN, MEM_SAFE_FREE, NULL, ViewportMemoryPool::obattrs_ubo_pool, ViewportMemoryPool::obinfos, ViewportMemoryPool::obinfos_ubo, ViewportMemoryPool::obmats, ViewportMemoryPool::passes, ViewportMemoryPool::shgroups, tex, GPUViewport::txl, ViewportMemoryPool::ubo_len, ViewportMemoryPool::uniforms, GPUViewport::view_settings, ViewportMemoryPool::views, and GPUViewport::vmempool.
Referenced by DRW_custom_pipeline(), DRW_draw_render_loop_offscreen(), DRW_draw_select_loop(), DRW_render_gpencil(), DRW_render_to_image(), gpu_viewport_default_fb_create(), wm_draw_region_buffer_free(), wm_xr_session_surface_free_data(), and wm_xr_session_surface_offscreen_ensure().
| struct DRWInstanceDataList* GPU_viewport_instance_data_list_get | ( | GPUViewport * | viewport | ) |
Definition at line 311 of file gpu_viewport.c.
References GPUViewport::idatalist.
Referenced by drw_viewport_var_init().
| ViewportMemoryPool* GPU_viewport_mempool_get | ( | GPUViewport * | viewport | ) |
Definition at line 306 of file gpu_viewport.c.
References GPUViewport::vmempool.
Referenced by drw_viewport_var_init().
| void GPU_viewport_size_get | ( | const GPUViewport * | viewport, |
| int | size[2] | ||
| ) |
Definition at line 336 of file gpu_viewport.c.
References copy_v2_v2_int(), size(), and GPUViewport::size.
Referenced by drw_viewport_var_init().
| void GPU_viewport_size_set | ( | GPUViewport * | viewport, |
| const int | size[2] | ||
| ) |
Special case, this is needed for when we have a viewport without a frame-buffer output (occlusion queries for eg) but still need to set the size since it may be used for other calculations.
Definition at line 346 of file gpu_viewport.c.
References copy_v2_v2_int(), size(), and GPUViewport::size.
Referenced by DRW_custom_pipeline(), DRW_draw_select_loop(), DRW_render_gpencil(), and DRW_render_to_image().
| void GPU_viewport_stereo_composite | ( | GPUViewport * | viewport, |
| Stereo3dFormat * | stereo_format | ||
| ) |
Definition at line 604 of file gpu_viewport.c.
References Stereo3dFormat::anaglyph_type, DefaultTextureList::color_overlay_stereo, DefaultTextureList::color_stereo, Stereo3dFormat::display_mode, ELEM, GPUViewport::fbl, Stereo3dFormat::flag, GPU_color_mask(), GPU_COMP_F32, GPU_FETCH_FLOAT, GPU_framebuffer_bind(), GPU_framebuffer_restore(), GPU_matrix_identity_projection_set(), GPU_matrix_identity_set(), GPU_matrix_pop(), GPU_matrix_pop_projection(), GPU_matrix_push(), GPU_matrix_push_projection(), GPU_PRIM_TRI_STRIP, GPU_SHADER_2D_IMAGE_OVERLAYS_STEREO_MERGE, GPU_texture_bind(), GPU_texture_unbind(), GPU_vertformat_attr_add(), gpu_viewport_framebuffer_view_set(), immBegin(), immBindBuiltinProgram(), immEnd(), immUnbindProgram(), immUniform1i(), immVertex2f(), immVertexFormat(), Stereo3dFormat::interlace_type, pos, S3D_ANAGLYPH_GREENMAGENTA, S3D_ANAGLYPH_REDCYAN, S3D_ANAGLYPH_YELLOWBLUE, S3D_DISPLAY_ANAGLYPH, S3D_DISPLAY_INTERLACE, S3D_INTERLACE_SWAP, SET_FLAG_FROM_TEST, DefaultFramebufferList::stereo_comp_fb, and GPUViewport::txl.
Referenced by wm_draw_window_offscreen().
| GPUViewport* GPU_viewport_stereo_create | ( | void | ) |
Definition at line 156 of file gpu_viewport.c.
References GPUViewport::flag, GPU_viewport_create(), and GPU_VIEWPORT_STEREO.
Referenced by wm_draw_region_buffer_create().
| void GPU_viewport_tag_update | ( | GPUViewport * | viewport | ) |
Definition at line 132 of file gpu_viewport.c.
References DO_UPDATE, and GPUViewport::flag.
Referenced by DRW_viewport_request_redraw().
| void* GPU_viewport_texture_list_get | ( | GPUViewport * | viewport | ) |
Definition at line 331 of file gpu_viewport.c.
References GPUViewport::txl.
Referenced by DRW_viewport_texture_list_get(), and view3d_opengl_read_Z_pixels().
| GPUTexture* GPU_viewport_texture_pool_query | ( | GPUViewport * | viewport, |
| void * | engine, | ||
| int | width, | ||
| int | height, | ||
| int | format | ||
| ) |
Try to find a texture corresponding to params into the texture pool. If no texture was found, create one and add it to the pool.
Definition at line 360 of file gpu_viewport.c.
References BLI_addtail(), GPU_texture_create_2d(), GPU_texture_depth(), GPU_texture_filter_mode(), GPU_texture_format(), GPU_texture_height(), GPU_texture_integer(), GPU_texture_width(), height, LISTBASE_FOREACH, MAX_ENGINE_BUFFER_SHARING, MEM_callocN, NULL, tex, GPUViewport::tex_pool, ViewportTempTexture::texture, ViewportTempTexture::user, and width.
Referenced by DRW_texture_pool_query_2d().
| void GPU_viewport_unbind | ( | GPUViewport * | viewport | ) |
Referenced by sequencer_ibuf_get(), and wm_draw_region_unbind().
| void GPU_viewport_unbind_from_offscreen | ( | GPUViewport * | viewport, |
| struct GPUOffScreen * | ofs, | ||
| bool | display_colorspace, | ||
| bool | do_overlay_merge | ||
| ) |
Clear vars assigned from offscreen, so we don't free data owned by GPUOffScreen.
Definition at line 875 of file gpu_viewport.c.
References DefaultFramebufferList::default_fb, DefaultTextureList::depth, GPUViewport::fbl, GPU_DEPTH_NONE, GPU_depth_test(), GPU_offscreen_bind(), gpu_viewport_draw_colormanaged(), NULL, GPUViewport::txl, and rctf::xmin.
Referenced by DRW_draw_render_loop_offscreen().