void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
#define NODE_CLASS_CONVERTOR
void nodeRegisterType(struct bNodeType *ntype)
Group RGB to Bright Vector Camera Vector Combine Material Light Line Style Layer Add Ambient Diffuse Glossy Refraction Transparent Toon Principled Hair Volume Principled Light Particle Volume Image Sky Noise Wave Voronoi Brick Texture Vector Combine Vertex Separate Vector White RGB Map Separate Set Z Dilate Combine Combine Color Channel Split CMP_NODE_ID_MASK
void register_node_type_cmp_idmask(void)
static bNodeSocketTemplate cmp_node_idmask_out[]
static bNodeSocketTemplate cmp_node_idmask_in[]
void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
Compact definition of a node socket.