struct ID * ED_spreadsheet_get_current_id(struct SpaceSpreadsheet *sspreadsheet)
struct SpreadsheetContext * ED_spreadsheet_context_new(int type)
void ED_spreadsheet_context_path_clear(struct SpaceSpreadsheet *sspreadsheet)
void ED_spreadsheet_context_free(struct SpreadsheetContext *context)
uint64_t ED_spreadsheet_context_path_hash(struct SpaceSpreadsheet *sspreadsheet)
void ED_spreadsheet_context_path_update_tag(struct SpaceSpreadsheet *sspreadsheet)
void ED_spreadsheet_set_geometry_node_context(struct SpaceSpreadsheet *sspreadsheet, struct SpaceNode *snode, struct bNode *node)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
struct SELECTID_Context context
unsigned __int64 uint64_t