Blender  V2.93
node_shader_wireframe.c
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2005 Blender Foundation.
17  * All rights reserved.
18  */
19 
20 #include "../node_shader_util.h"
21 
22 /* **************** Wireframe ******************** */
24  {SOCK_FLOAT, N_("Size"), 0.01f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f},
25  {-1, ""},
26 };
27 
29  {SOCK_FLOAT, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
30  {-1, ""},
31 };
32 
34  bNode *node,
35  bNodeExecData *UNUSED(execdata),
36  GPUNodeStack *in,
37  GPUNodeStack *out)
38 {
40  /* node->custom1 is use_pixel_size */
41  if (node->custom1) {
42  return GPU_stack_link(
43  mat, node, "node_wireframe_screenspace", in, out, GPU_builtin(GPU_BARYCENTRIC_TEXCO));
44  }
45 
46  return GPU_stack_link(mat,
47  node,
48  "node_wireframe",
49  in,
50  out,
53 }
54 
55 /* node type definition */
57 {
58  static bNodeType ntype;
59 
60  sh_node_type_base(&ntype, SH_NODE_WIREFRAME, "Wireframe", NODE_CLASS_INPUT, 0);
62  node_type_init(&ntype, NULL);
63  node_type_storage(&ntype, "", NULL, NULL);
65 
66  nodeRegisterType(&ntype);
67 }
void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn)
Definition: node.cc:4645
void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
Definition: node.cc:4527
void node_type_init(struct bNodeType *ntype, void(*initfunc)(struct bNodeTree *ntree, struct bNode *node))
Definition: node.cc:4559
#define SH_NODE_WIREFRAME
Definition: BKE_node.h:1043
void node_type_storage(struct bNodeType *ntype, const char *storagename, void(*freefunc)(struct bNode *node), void(*copyfunc)(struct bNodeTree *dest_ntree, struct bNode *dest_node, const struct bNode *src_node))
Definition: node.cc:4599
#define NODE_CLASS_INPUT
Definition: BKE_node.h:334
void nodeRegisterType(struct bNodeType *ntype)
Definition: node.cc:1298
#define UNUSED(x)
#define N_(msgid)
@ SOCK_FLOAT
GPUNodeLink * GPU_builtin(eGPUBuiltin builtin)
@ GPU_MATFLAG_BARYCENTRIC
Definition: GPU_material.h:113
@ GPU_BARYCENTRIC_TEXCO
Definition: GPU_material.h:103
@ GPU_BARYCENTRIC_DIST
Definition: GPU_material.h:104
void GPU_material_flag_set(GPUMaterial *mat, eGPUMatFlag flag)
Definition: gpu_material.c:641
bool GPU_stack_link(GPUMaterial *mat, struct bNode *node, const char *name, GPUNodeStack *in, GPUNodeStack *out,...)
@ PROP_FACTOR
Definition: RNA_types.h:131
OperationNode * node
void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
static int node_shader_gpu_wireframe(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
static bNodeSocketTemplate sh_node_wireframe_in[]
void register_node_type_sh_wireframe(void)
static bNodeSocketTemplate sh_node_wireframe_out[]
Compact definition of a node socket.
Definition: BKE_node.h:95
Defines a node type.
Definition: BKE_node.h:221