46 unsigned int *
buffer,
unsigned int bufsize,
const struct rcti *input,
char mode,
int oldhits);
void GPU_select_finalize(void)
uint GPU_select_buffer_remove_by_id(uint *buffer, int hits, uint select_id)
void GPU_select_cache_begin(void)
bool GPU_select_load_id(unsigned int id)
bool GPU_select_is_cached(void)
void GPU_select_cache_load_id(void)
void GPU_select_buffer_stride_realign(const struct rcti *src, const struct rcti *dst, uint *r_buf)
void GPU_select_cache_end(void)
@ GPU_SELECT_NEAREST_SECOND_PASS
@ GPU_SELECT_NEAREST_FIRST_PASS
@ GPU_SELECT_PICK_NEAREST
unsigned int GPU_select_end(void)
const uint * GPU_select_buffer_near(const uint *buffer, int hits)
void GPU_select_begin(unsigned int *buffer, unsigned int bufsize, const struct rcti *input, char mode, int oldhits)
__kernel void ccl_constant KernelData ccl_global void ccl_global char ccl_global int ccl_global char ccl_global unsigned int ccl_global float * buffer