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Blender
V2.93
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#include <COM_MathBaseOperation.h>
Inherits blender::compositor::MathBaseOperation.
Public Member Functions | |
| MathMinimumOperation () | |
| void | executePixelSampled (float output[4], float x, float y, PixelSampler sampler) override |
| calculate a single pixel More... | |
Public Member Functions inherited from blender::compositor::MathBaseOperation | |
| void | initExecution () override |
| void | deinitExecution () override |
| void | determineResolution (unsigned int resolution[2], unsigned int preferredResolution[2]) override |
| void | setUseClamp (bool value) |
Public Member Functions inherited from blender::compositor::NodeOperation | |
| virtual | ~NodeOperation () |
| void | set_name (const std::string name) |
| const std::string | get_name () const |
| void | set_id (const int id) |
| const int | get_id () const |
| const NodeOperationFlags | get_flags () const |
| unsigned int | getNumberOfInputSockets () const |
| unsigned int | getNumberOfOutputSockets () const |
| NodeOperationOutput * | getOutputSocket (unsigned int index=0) |
| NodeOperationInput * | getInputSocket (unsigned int index) |
| virtual bool | isOutputOperation (bool) const |
| isOutputOperation determines whether this operation is an output of the ExecutionSystem during rendering or editing. More... | |
| void | setbNodeTree (const bNodeTree *tree) |
| virtual void | executeRegion (rcti *, unsigned int) |
| when a chunk is executed by a CPUDevice, this method is called More... | |
| virtual void | executeOpenCLRegion (OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *) |
| when a chunk is executed by an OpenCLDevice, this method is called More... | |
| virtual void | executeOpenCL (OpenCLDevice *, MemoryBuffer *, cl_mem, MemoryBuffer **, std::list< cl_mem > *, std::list< cl_kernel > *) |
| custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevice. More... | |
| void | setResolution (unsigned int resolution[2]) |
| set the resolution More... | |
| virtual bool | isActiveViewerOutput () const |
| is this operation the active viewer output user can select an ViewerNode to be active (the result of this node will be drawn on the backdrop). More... | |
| virtual bool | determineDependingAreaOfInterest (rcti *input, ReadBufferOperation *readOperation, rcti *output) |
| void | setResolutionInputSocketIndex (unsigned int index) |
| set the index of the input socket that will determine the resolution of this operation More... | |
| virtual eCompositorPriority | getRenderPriority () const |
| get the render priority of this node. More... | |
| bool | isBraked () const |
| void | updateDraw () |
| unsigned int | getWidth () const |
| unsigned int | getHeight () const |
| void | readSampled (float result[4], float x, float y, PixelSampler sampler) |
| void | readFiltered (float result[4], float x, float y, float dx[2], float dy[2]) |
| void | read (float result[4], int x, int y, void *chunkData) |
| virtual void * | initializeTileData (rcti *) |
| virtual void | deinitializeTileData (rcti *, void *) |
| virtual MemoryBuffer * | getInputMemoryBuffer (MemoryBuffer **) |
| virtual std::unique_ptr< MetaData > | getMetaData () |
Additional Inherited Members | |
Protected Member Functions inherited from blender::compositor::MathBaseOperation | |
| MathBaseOperation () | |
| void | clampIfNeeded (float color[4]) |
Protected Member Functions inherited from blender::compositor::NodeOperation | |
| NodeOperation () | |
| void | addInputSocket (DataType datatype, ResizeMode resize_mode=ResizeMode::Center) |
| void | addOutputSocket (DataType datatype) |
| void | setWidth (unsigned int width) |
| void | setHeight (unsigned int height) |
| SocketReader * | getInputSocketReader (unsigned int inputSocketindex) |
| NodeOperation * | getInputOperation (unsigned int inputSocketindex) |
| void | deinitMutex () |
| void | initMutex () |
| void | lockMutex () |
| void | unlockMutex () |
| void | setComplex (bool complex) |
| set whether this operation is complex More... | |
| virtual void | executePixel (float output[4], int x, int y, void *) |
| calculate a single pixel More... | |
| virtual void | executePixelFiltered (float[4], float, float, float[2], float[2]) |
| calculate a single pixel using an EWA filter More... | |
Protected Attributes inherited from blender::compositor::MathBaseOperation | |
| SocketReader * | m_inputValue1Operation |
| SocketReader * | m_inputValue2Operation |
| SocketReader * | m_inputValue3Operation |
| bool | m_useClamp |
Protected Attributes inherited from blender::compositor::NodeOperation | |
| unsigned int | m_width |
| unsigned int | m_height |
| NodeOperationFlags | flags |
Definition at line 178 of file COM_MathBaseOperation.h.
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inline |
Definition at line 180 of file COM_MathBaseOperation.h.
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overridevirtual |
calculate a single pixel
| result | is a float[4] array to store the result |
| x | the x-coordinate of the pixel to calculate in image space |
| y | the y-coordinate of the pixel to calculate in image space |
| inputBuffers | chunks that can be read by their ReadBufferOperation. |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 345 of file COM_MathBaseOperation.cc.
References blender::compositor::MathBaseOperation::clampIfNeeded(), blender::compositor::MathBaseOperation::m_inputValue1Operation, blender::compositor::MathBaseOperation::m_inputValue2Operation, MIN2, output, blender::compositor::NodeOperation::readSampled(), x, and y.