40 node->storage = settings;
void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
void node_type_init(struct bNodeType *ntype, void(*initfunc)(struct bNodeTree *ntree, struct bNode *node))
#define NODE_CLASS_CONVERTOR
void node_type_storage(struct bNodeType *ntype, const char *storagename, void(*freefunc)(struct bNode *node), void(*copyfunc)(struct bNodeTree *dest_ntree, struct bNode *dest_node, const struct bNode *src_node))
void nodeRegisterType(struct bNodeType *ntype)
@ CMP_NODE_SETALPHA_MODE_APPLY
Group RGB to Bright Vector Camera Vector Combine Material Light Line Style Layer Add Ambient Diffuse Glossy Refraction Transparent Toon Principled Hair Volume Principled Light Particle Volume Image Sky Noise Wave Voronoi Brick Texture Vector Combine Vertex Separate Vector White RGB Map Separate CMP_NODE_SETALPHA
void *(* MEM_callocN)(size_t len, const char *str)
void register_node_type_cmp_setalpha(void)
static bNodeSocketTemplate cmp_node_setalpha_out[]
static void node_composit_init_setalpha(bNodeTree *UNUSED(ntree), bNode *node)
static bNodeSocketTemplate cmp_node_setalpha_in[]
void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
void node_copy_standard_storage(bNodeTree *UNUSED(dest_ntree), bNode *dest_node, const bNode *src_node)
void node_free_standard_storage(bNode *node)
Compact definition of a node socket.