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Blender
V2.93
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30 #define _DNA_DEFAULT_ParticleSettings \
32 .type = PART_EMITTER, \
33 .distr = PART_DISTR_JIT, \
34 .draw_as = PART_DRAW_REND, \
35 .ren_as = PART_DRAW_HALO, \
37 .flag = PART_EDISTR | PART_TRAND | PART_HIDE_ADVANCED_HAIR, \
46 .courant_target = 0.2f, \
48 .integrator = PART_INT_MIDPOINT, \
49 .phystype = PART_PHYS_NEWTON, \
57 .kink_amp_clump = 1.0f, \
58 .kink_extra_steps = 4, \
59 .clump_noise_size = 1.0f, \
60 .reactevent = PART_EVENT_DEATH, \
62 .from = PART_FROM_FACE, \
70 .rotmode = PART_ROT_VEL, \
71 .avemode = PART_AVE_VELOCITY, \
74 .ren_child_nbr = 100, \
81 .rough1_size = 1.0f, \
82 .rough2_size = 1.0f, \
83 .rough_end_shape = 1.0f, \
86 .clength_thres = 0.0f, \
89 .draw_line = {0.5f,}, \
93 .bb_size = {1.0f, 1.0f}, \
97 .color_vec_max = 1.0f, \
98 .draw_col = PART_DRAW_COL_MAT, \
101 .use_modifier_stack = false, \
104 .shape_flag = PART_SHAPE_CLOSE_TIP, \
108 .rad_scale = 0.01f, \