Go to the source code of this file.
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| #define | SetStrItem(str) PyStructSequence_SET_ITEM(usd_info, pos++, PyUnicode_FromString(str)) |
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| #define | SetObjItem(obj) PyStructSequence_SET_ITEM(usd_info, pos++, obj) |
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◆ SetObjItem
| #define SetObjItem |
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obj | ) |
PyStructSequence_SET_ITEM(usd_info, pos++, obj) |
◆ SetStrItem
| #define SetStrItem |
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str | ) |
PyStructSequence_SET_ITEM(usd_info, pos++, PyUnicode_FromString(str)) |
◆ BPY_app_usd_struct()
| PyObject* BPY_app_usd_struct |
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void |
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◆ make_usd_info()
| static PyObject* make_usd_info |
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void |
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◆ app_usd_info_desc
| PyStructSequence_Desc app_usd_info_desc |
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Initial value:= {
"bpy.app.usd",
"This module contains information about the Universal Scene Description library Bender is "
"linked against",
}
static PyStructSequence_Field app_usd_info_fields[]
Definition at line 44 of file bpy_app_usd.c.
Referenced by BPY_app_usd_struct().
◆ app_usd_info_fields
| PyStructSequence_Field app_usd_info_fields[] |
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Initial value:= {
{"supported", "Boolean, True when Blender is built with USD support"},
{"version", "The USD version as a tuple of 3 numbers"},
{"version_string", "The USD version formatted as a string"},
}
Definition at line 37 of file bpy_app_usd.c.
◆ BlenderAppUSDType
| PyTypeObject BlenderAppUSDType |
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static |