Blender  V2.93
Functions | Variables
node_composite_chromaMatte.c File Reference
#include "node_composite_util.h"

Go to the source code of this file.

Functions

static void node_composit_init_chroma_matte (bNodeTree *UNUSED(ntree), bNode *node)
 
void register_node_type_cmp_chroma_matte (void)
 

Variables

static bNodeSocketTemplate cmp_node_chroma_in []
 
static bNodeSocketTemplate cmp_node_chroma_out []
 

Function Documentation

◆ node_composit_init_chroma_matte()

static void node_composit_init_chroma_matte ( bNodeTree UNUSEDntree,
bNode node 
)
static

Definition at line 39 of file node_composite_chromaMatte.c.

References Freestyle::c, DEG2RADF, MEM_callocN, and node.

Referenced by register_node_type_cmp_chroma_matte().

◆ register_node_type_cmp_chroma_matte()

void register_node_type_cmp_chroma_matte ( void  )

Variable Documentation

◆ cmp_node_chroma_in

bNodeSocketTemplate cmp_node_chroma_in[]
static
Initial value:
= {
{SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_RGBA, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f},
{-1, ""},
}
#define N_(msgid)
@ SOCK_RGBA

Definition at line 27 of file node_composite_chromaMatte.c.

Referenced by register_node_type_cmp_chroma_matte().

◆ cmp_node_chroma_out

bNodeSocketTemplate cmp_node_chroma_out[]
static
Initial value:
= {
{SOCK_RGBA, N_("Image")},
{SOCK_FLOAT, N_("Matte")},
{-1, ""},
}
@ SOCK_FLOAT

Definition at line 33 of file node_composite_chromaMatte.c.

Referenced by register_node_type_cmp_chroma_matte().