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Blender
V2.93
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Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device void | kernel_shadow_blocked_dl (KernelGlobals *kg) |
| CCL_NAMESPACE_BEGIN ccl_device void kernel_shadow_blocked_dl | ( | KernelGlobals * | kg | ) |
Definition at line 20 of file kernel_shadow_blocked_dl.h.
References all(), AS_SHADER_DATA, ccl_barrier, ccl_global, ccl_global_id, ccl_global_size, CCL_LOCAL_MEM_FENCE, get_ray_index(), IS_FLAG, kernel_data, kernel_split_params, kernel_split_sd, kernel_split_state, kg, L, path_radiance_accum_light(), path_radiance_accum_total_light(), PATH_RAY_SHADOW_CATCHER, QUEUE_EMPTY_SLOT, QUEUE_INACTIVE_RAYS, QUEUE_SHADOW_RAY_CAST_DL_RAYS, RAY_BRANCHED_INDIRECT, ShaderData, shadow_blocked(), and state.