169 this->m_channel = channel;
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
CombineChannelsOperation()
void deinitExecution() override
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void initExecution() override
void deinitExecution() override
SocketReader * m_inputOperation
void initExecution() override
ConvertColorToBWOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertColorToValueOperation()
ConvertColorToVectorOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertHSVToRGBOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertPremulToStraightOperation()
ConvertRGBToHSVOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertRGBToYCCOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertRGBToYUVOperation()
ConvertStraightToPremulOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertValueToColorOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertValueToVectorOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertVectorToColorOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertVectorToValueOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertYCCToRGBOperation()
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
ConvertYUVToRGBOperation()
NodeOperation contains calculation logic.
void deinitExecution() override
void setChannel(int channel)
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void initExecution() override
SeparateChannelOperation()