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Blender
V2.93
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#include "../node_shader_util.h"Go to the source code of this file.
Functions | |
| static void | node_shader_init_tangent (bNodeTree *UNUSED(ntree), bNode *node) |
| static int | node_shader_gpu_tangent (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_tangent (void) |
Variables | |
| static bNodeSocketTemplate | sh_node_tangent_out [] |
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Definition at line 36 of file node_shader_tangent.c.
References NodeShaderTangent::axis, CD_ORCO, CD_TANGENT, NodeShaderTangent::direction_type, GPU_attribute(), GPU_builtin(), GPU_link(), GPU_OBJECT_MATRIX, GPU_stack_link(), GPU_WORLD_NORMAL, node, SHD_TANGENT_AXIS_X, SHD_TANGENT_AXIS_Y, SHD_TANGENT_UVMAP, and NodeShaderTangent::uv_map.
Referenced by register_node_type_sh_tangent().
Definition at line 29 of file node_shader_tangent.c.
References NodeShaderTangent::axis, MEM_callocN, node, and SHD_TANGENT_AXIS_Z.
Referenced by register_node_type_sh_tangent().
| void register_node_type_sh_tangent | ( | void | ) |
Definition at line 72 of file node_shader_tangent.c.
References NODE_CLASS_INPUT, node_copy_standard_storage(), node_free_standard_storage(), node_shader_gpu_tangent(), node_shader_init_tangent(), NODE_SIZE_MIDDLE, node_type_gpu(), node_type_init(), node_type_size_preset(), node_type_socket_templates(), node_type_storage(), nodeRegisterType(), NULL, SH_NODE_TANGENT, sh_node_tangent_out, and sh_node_type_base().
Referenced by registerTextureNodes().
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Definition at line 24 of file node_shader_tangent.c.
Referenced by register_node_type_sh_tangent().