Blender  V2.93
kernel_color.h
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1 /*
2  * Copyright 2011-2018 Blender Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef __KERNEL_COLOR_H__
18 #define __KERNEL_COLOR_H__
19 
20 #include "util/util_color.h"
21 
23 
24 ccl_device float3 xyz_to_rgb(KernelGlobals *kg, float3 xyz)
25 {
26  return make_float3(dot(float4_to_float3(kernel_data.film.xyz_to_r), xyz),
27  dot(float4_to_float3(kernel_data.film.xyz_to_g), xyz),
28  dot(float4_to_float3(kernel_data.film.xyz_to_b), xyz));
29 }
30 
31 ccl_device float linear_rgb_to_gray(KernelGlobals *kg, float3 c)
32 {
33  return dot(c, float4_to_float3(kernel_data.film.rgb_to_y));
34 }
35 
37 
38 #endif /* __KERNEL_COLOR_H__ */
ccl_device float linear_rgb_to_gray(KernelGlobals *kg, float3 c)
Definition: kernel_color.h:31
CCL_NAMESPACE_BEGIN ccl_device float3 xyz_to_rgb(KernelGlobals *kg, float3 xyz)
Definition: kernel_color.h:24
#define kernel_data
#define ccl_device
#define CCL_NAMESPACE_END
#define make_float3(x, y, z)
static unsigned c
Definition: RandGen.cpp:97
ccl_device_inline float3 float4_to_float3(const float4 a)
Definition: util_math.h:415
ccl_device_inline float dot(const float2 &a, const float2 &b)