|
Blender
V2.93
|
#include "BLI_compiler_attrs.h"#include "DNA_texture_types.h"#include "BKE_texture.h"#include "RE_texture.h"#include "UI_interface.h"#include "UI_resources.h"#include "node_geometry_util.hh"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::nodes | |
Functions | |
| static void | geo_node_attribute_sample_texture_layout (uiLayout *layout, bContext *C, PointerRNA *ptr) |
| static AttributeDomain | blender::nodes::get_result_domain (const GeometryComponent &component, StringRef result_attribute_name, StringRef map_attribute_name) |
| static void | blender::nodes::execute_on_component (GeometryComponent &component, const GeoNodeExecParams ¶ms) |
| static void | blender::nodes::geo_node_attribute_sample_texture_exec (GeoNodeExecParams params) |
| void | register_node_type_geo_sample_texture () |
Variables | |
| static bNodeSocketTemplate | geo_node_attribute_sample_texture_in [] |
| static bNodeSocketTemplate | geo_node_attribute_sample_texture_out [] |
|
static |
Definition at line 42 of file node_geo_attribute_sample_texture.cc.
References C, ptr, and uiTemplateID().
Referenced by register_node_type_geo_sample_texture().
| void register_node_type_geo_sample_texture | ( | void | ) |
Definition at line 127 of file node_geo_attribute_sample_texture.cc.
References bNodeType::draw_buttons, GEO_NODE_ATTRIBUTE_SAMPLE_TEXTURE, blender::nodes::geo_node_attribute_sample_texture_exec(), geo_node_attribute_sample_texture_in, geo_node_attribute_sample_texture_layout(), geo_node_attribute_sample_texture_out, geo_node_type_base(), bNodeType::geometry_node_execute, NODE_CLASS_ATTRIBUTE, NODE_SIZE_LARGE, node_type_size_preset(), node_type_socket_templates(), and nodeRegisterType().
Referenced by registerGeometryNodes().
|
static |
Definition at line 30 of file node_geo_attribute_sample_texture.cc.
Referenced by register_node_type_geo_sample_texture().
|
static |
Definition at line 37 of file node_geo_attribute_sample_texture.cc.
Referenced by register_node_type_geo_sample_texture().