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Blender
V2.93
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30 #define _DNA_DEFAULT_View3DShading \
33 .prev_type = OB_SOLID, \
34 .flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_WIREFRAME | \
35 V3D_SHADING_SCENE_LIGHTS_RENDER | V3D_SHADING_SCENE_WORLD_RENDER, \
36 .light = V3D_LIGHTING_STUDIO, \
37 .shadow_intensity = 0.5f, \
39 .xray_alpha_wire = 0.5f, \
40 .cavity_valley_factor = 1.0f, \
41 .cavity_ridge_factor = 1.0f, \
42 .cavity_type = V3D_SHADING_CAVITY_CURVATURE, \
43 .curvature_ridge_factor = 1.0f, \
44 .curvature_valley_factor = 1.0f, \
45 .single_color = {0.8f, 0.8f, 0.8f}, \
46 .background_color = {0.05f, 0.05f, 0.05f}, \
47 .studiolight_intensity = 1.0f, \
48 .render_pass = SCE_PASS_COMBINED, \
51 #define _DNA_DEFAULT_View3DOverlay \
53 .wireframe_threshold = 1.0f, \
54 .wireframe_opacity = 1.0f, \
55 .xray_alpha_bone = 0.5f, \
56 .fade_alpha = 0.40f, \
57 .texture_paint_mode_opacity = 1.0f, \
58 .weight_paint_mode_opacity = 1.0f, \
59 .vertex_paint_mode_opacity = 1.0f, \
62 .sculpt_mode_mask_opacity = 0.75f, \
63 .sculpt_mode_face_sets_opacity = 1.0f, \
65 .edit_flag = V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS | \
66 V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE | \
67 V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_EDGES | \
68 V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS, \
69 .handle_display = CURVE_HANDLE_SELECTED, \
71 .gpencil_paper_opacity = 0.5f, \
72 .gpencil_grid_opacity = 0.9f, \
75 #define _DNA_DEFAULT_View3DCursor \
77 .rotation_mode = ROT_MODE_XYZ, \
78 .rotation_quaternion = {1, 0, 0, 0}, \
79 .rotation_axis = {0, 1, 0}, \
82 #define _DNA_DEFAULT_View3D \
84 .spacetype = SPACE_VIEW3D, \
89 .shading = _DNA_DEFAULT_View3DShading, \
90 .overlay = _DNA_DEFAULT_View3DOverlay, \
92 .gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR | V3D_SHOW_ORTHO_GRID, \
94 .flag = V3D_SELECT_OUTLINE, \
95 .flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_ANNOTATION, \
98 .clip_start = 0.01f, \
99 .clip_end = 1000.0f, \
101 .bundle_size = 0.2f, \
102 .bundle_drawtype = OB_PLAINAXES, \
105 .stereo3d_camera = STEREO_3D_ID, \
106 .stereo3d_flag = V3D_S3D_DISPPLANE, \
107 .stereo3d_convergence_alpha = 0.15f, \
108 .stereo3d_volume_alpha = 0.05f, \
111 .vertex_opacity = 1.0f, \
112 .gp_flag = V3D_GP_SHOW_EDIT_LINES, \