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Blender
V2.93
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Go to the source code of this file.
Functions | |
| static void | colorfn (float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) |
| static void | exec (void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
| void | register_node_type_tex_at (void) |
Variables | |
| static bNodeSocketTemplate | inputs [] |
| static bNodeSocketTemplate | outputs [] |
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Definition at line 37 of file node_texture_at.c.
References TexParams::co, tex_input_rgba(), and tex_input_vec().
Referenced by exec().
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Definition at line 47 of file node_texture_at.c.
References colorfn(), data, node, and tex_output().
Referenced by gpu_group_execute(), group_execute(), group_initexec(), ntree_exec_begin(), ntree_exec_end(), ntreeExecGPUNodes(), ntreeExecThreadNodes(), ntreeGetThreadStack(), ntreeGPUMaterialNodes(), ntreeShaderBeginExecTree(), ntreeShaderBeginExecTree_internal(), ntreeShaderEndExecTree(), ntreeShaderEndExecTree_internal(), ntreeTexBeginExecTree(), ntreeTexBeginExecTree_internal(), ntreeTexEndExecTree(), ntreeTexEndExecTree_internal(), ntreeTexExecTree(), register_node_type_tex_at(), and tex_free_delegates().
| void register_node_type_tex_at | ( | void | ) |
Definition at line 57 of file node_texture_at.c.
References exec(), inputs, NODE_CLASS_DISTORT, node_type_exec(), node_type_size(), node_type_socket_templates(), nodeRegisterType(), NULL, outputs, TEX_NODE_AT, and tex_node_type_base().
Referenced by registerTextureNodes().
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Definition at line 27 of file node_texture_at.c.
Referenced by register_node_type_tex_at().
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Definition at line 32 of file node_texture_at.c.
Referenced by register_node_type_tex_at().