Blender  V2.93
node_texture_at.c
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2005 Blender Foundation.
17  * All rights reserved.
18  */
19 
24 #include "NOD_texture.h"
25 #include "node_texture_util.h"
26 
28  {SOCK_RGBA, N_("Texture"), 0.0f, 0.0f, 0.0f, 1.0f},
29  {SOCK_VECTOR, N_("Coordinates"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE},
30  {-1, ""},
31 };
33  {SOCK_RGBA, N_("Texture")},
34  {-1, ""},
35 };
36 
37 static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
38 {
39  TexParams np = *p;
40  float new_co[3];
41  np.co = new_co;
42 
43  tex_input_vec(new_co, in[1], p, thread);
44  tex_input_rgba(out, in[0], &np, thread);
45 }
46 
47 static void exec(void *data,
48  int UNUSED(thread),
49  bNode *node,
50  bNodeExecData *execdata,
51  bNodeStack **in,
52  bNodeStack **out)
53 {
54  tex_output(node, execdata, in, out[0], &colorfn, data);
55 }
56 
58 {
59  static bNodeType ntype;
60 
63  node_type_size(&ntype, 140, 100, 320);
64  node_type_exec(&ntype, NULL, NULL, exec);
65 
66  nodeRegisterType(&ntype);
67 }
void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth)
Definition: node.cc:4565
void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
Definition: node.cc:4527
#define TEX_NODE_AT
Definition: BKE_node.h:1347
#define NODE_CLASS_DISTORT
Definition: BKE_node.h:343
void node_type_exec(struct bNodeType *ntype, NodeInitExecFunction init_exec_fn, NodeFreeExecFunction free_exec_fn, NodeExecFunction exec_fn)
Definition: node.cc:4635
void nodeRegisterType(struct bNodeType *ntype)
Definition: node.cc:1298
#define UNUSED(x)
#define N_(msgid)
@ SOCK_VECTOR
@ SOCK_RGBA
@ PROP_NONE
Definition: RNA_types.h:113
OperationNode * node
static bNodeSocketTemplate outputs[]
static bNodeSocketTemplate inputs[]
static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
static void exec(void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out)
void register_node_type_tex_at(void)
void tex_input_vec(float *out, bNodeStack *in, TexParams *params, short thread)
void tex_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
void tex_input_rgba(float *out, bNodeStack *in, TexParams *params, short thread)
void tex_output(bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack *out, TexFn texfn, TexCallData *cdata)
const float * co
Compact definition of a node socket.
Definition: BKE_node.h:95
Defines a node type.
Definition: BKE_node.h:221