Blender  V2.93
BlenderTypes.h
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16 
21 #pragma once
22 
23 typedef float(Vector)[3];
24 typedef float(Quat)[4];
25 typedef float(Color)[4];
26 typedef float(Matrix)[4][4];
27 typedef double(DMatrix)[4][4];
28 
29 typedef enum BC_global_forward_axis {
37 
38 typedef enum BC_global_up_axis {
typedef double(DMatrix)[4][4]
typedef float(Vector)[3]
BC_global_up_axis
Definition: BlenderTypes.h:38
@ BC_GLOBAL_UP_X
Definition: BlenderTypes.h:39
@ BC_GLOBAL_UP_MINUS_Y
Definition: BlenderTypes.h:43
@ BC_GLOBAL_UP_MINUS_Z
Definition: BlenderTypes.h:44
@ BC_GLOBAL_UP_Y
Definition: BlenderTypes.h:40
@ BC_GLOBAL_UP_MINUS_X
Definition: BlenderTypes.h:42
@ BC_GLOBAL_UP_Z
Definition: BlenderTypes.h:41
BC_global_forward_axis
Definition: BlenderTypes.h:29
@ BC_GLOBAL_FORWARD_Z
Definition: BlenderTypes.h:32
@ BC_GLOBAL_FORWARD_X
Definition: BlenderTypes.h:30
@ BC_GLOBAL_FORWARD_MINUS_Z
Definition: BlenderTypes.h:35
@ BC_GLOBAL_FORWARD_Y
Definition: BlenderTypes.h:31
@ BC_GLOBAL_FORWARD_MINUS_Y
Definition: BlenderTypes.h:34
@ BC_GLOBAL_FORWARD_MINUS_X
Definition: BlenderTypes.h:33
Group RGB to Bright Vector Camera Vector Combine Material Light Line Style Layer Add Ambient Diffuse Glossy Refraction Transparent Toon Principled Hair Volume Principled Light Particle Volume Image Sky Noise Wave Voronoi Brick Texture Vector Combine Vertex Color