Blender  V2.93
COM_ImageNode.h
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15  *
16  * Copyright 2011, Blender Foundation.
17  */
18 
19 #pragma once
20 
21 #include "COM_Node.h"
22 #include "COM_defines.h"
23 #include "DNA_image_types.h"
24 #include "DNA_node_types.h"
25 
26 #include "RE_engine.h"
27 #include "RE_pipeline.h"
28 
29 namespace blender::compositor {
30 
35 class ImageNode : public Node {
36  private:
37  NodeOperation *doMultilayerCheck(NodeConverter &converter,
38  RenderLayer *render_layer,
39  RenderPass *render_pass,
40  Image *image,
41  ImageUser *user,
42  int framenumber,
43  int outputsocketIndex,
44  int view,
45  DataType datatype) const;
46 
47  public:
48  ImageNode(bNode *editorNode);
49  void convertToOperations(NodeConverter &converter,
50  const CompositorContext &context) const override;
51 };
52 
53 } // namespace blender::compositor
static AppView * view
Overall context of the compositor.
ImageNode(bNode *editorNode)
void convertToOperations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
NodeOperation contains calculation logic.
DataType
possible data types for sockets
Definition: COM_defines.h:27