Blender  V2.93
gl_uniform_buffer.hh
Go to the documentation of this file.
1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2020 Blender Foundation.
17  * All rights reserved.
18  */
19 
24 #pragma once
25 
26 #include "MEM_guardedalloc.h"
27 
29 
30 #include "glew-mx.h"
31 
32 namespace blender {
33 namespace gpu {
34 
38 class GLUniformBuf : public UniformBuf {
39  private:
41  int slot_ = -1;
43  GLuint ubo_id_ = 0;
44 
45  public:
46  GLUniformBuf(size_t size, const char *name);
47  ~GLUniformBuf();
48 
49  void update(const void *data) override;
50  void bind(int slot) override;
51  void unbind(void) override;
52 
53  private:
54  void init(void);
55 
56  MEM_CXX_CLASS_ALLOC_FUNCS("GLUniformBuf");
57 };
58 
59 } // namespace gpu
60 } // namespace blender
Read Guarded memory(de)allocation.
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
Definition: btDbvt.cpp:52
GLUniformBuf(size_t size, const char *name)
void update(const void *data) override
void bind(int slot) override