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Blender
V2.93
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#include <DNA_material_types.h>
Public Attributes | |
| struct Image * | ima |
| char * | uvname |
| int | valid |
| int | interp |
Definition at line 45 of file DNA_material_types.h.
| struct Image* TexPaintSlot::ima |
Image to be painted on.
Definition at line 47 of file DNA_material_types.h.
Referenced by BKE_texpaint_slot_material_find_node(), ED_object_texture_paint_mode_enter_ex(), ED_paint_proj_mesh_data_check(), fill_texpaint_slots_cb(), imapaint_face_image(), material_foreach_id(), project_paint_face_clone_image(), project_paint_face_paint_image(), and project_paint_prepare_all_faces().
| int TexPaintSlot::interp |
Copy of node interpolation setting.
Definition at line 53 of file DNA_material_types.h.
Referenced by fill_texpaint_slots_cb().
| char* TexPaintSlot::uvname |
Custom-data index for uv layer, MAX_NAME.
Definition at line 49 of file DNA_material_types.h.
Referenced by fill_texpaint_slots_cb(), imapaint_pick_uv(), project_paint_clone_face_skip(), and project_paint_prepare_all_faces().
| int TexPaintSlot::valid |
Do we have a valid image and UV map.
Definition at line 51 of file DNA_material_types.h.
Referenced by fill_texpaint_slots_cb().