Blender  V2.93
transform_mode_trackball.c File Reference
#include <stdlib.h>
#include "BLI_math.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_unit.h"
#include "ED_screen.h"
#include "UI_interface.h"
#include "BLT_translation.h"
#include "transform.h"
#include "transform_mode.h"
#include "transform_snap.h"

Go to the source code of this file.

Functions

Transform (Rotation - Trackball)
static void applyTrackballValue (TransInfo *t, const float axis1[3], const float axis2[3], const float angles[2])
 
static void applyTrackball (TransInfo *t, const int UNUSED(mval[2]))
 
void initTrackball (TransInfo *t)
 

Function Documentation

◆ applyTrackball()

static void applyTrackball ( TransInfo t,
const int   UNUSEDmval[2] 
)
static

◆ applyTrackballValue()

static void applyTrackballValue ( TransInfo t,
const float  axis1[3],
const float  axis2[3],
const float  angles[2] 
)
static

◆ initTrackball()

void initTrackball ( TransInfo t)