Blender  V2.93
COM_FlipNode.cc
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1 /*
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10  * GNU General Public License for more details.
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14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * Copyright 2011, Blender Foundation.
17  */
18 
19 #include "COM_FlipNode.h"
20 
21 #include "COM_ExecutionSystem.h"
22 #include "COM_FlipOperation.h"
23 
24 namespace blender::compositor {
25 
26 FlipNode::FlipNode(bNode *editorNode) : Node(editorNode)
27 {
28  /* pass */
29 }
30 
32  const CompositorContext & /*context*/) const
33 {
34  NodeInput *inputSocket = this->getInputSocket(0);
35  NodeOutput *outputSocket = this->getOutputSocket(0);
36  FlipOperation *operation = new FlipOperation();
37  switch (this->getbNode()->custom1) {
38  case 0: /* TODO: I didn't find any constants in the old implementation,
39  * should I introduce them. */
40  operation->setFlipX(true);
41  operation->setFlipY(false);
42  break;
43  case 1:
44  operation->setFlipX(false);
45  operation->setFlipY(true);
46  break;
47  case 2:
48  operation->setFlipX(true);
49  operation->setFlipY(true);
50  break;
51  }
52 
53  converter.addOperation(operation);
54  converter.mapInputSocket(inputSocket, operation->getInputSocket(0));
55  converter.mapOutputSocket(outputSocket, operation->getOutputSocket(0));
56 }
57 
58 } // namespace blender::compositor
Overall context of the compositor.
FlipNode(bNode *editorNode)
Definition: COM_FlipNode.cc:26
void convertToOperations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
Definition: COM_FlipNode.cc:31
void mapInputSocket(NodeInput *node_socket, NodeOperationInput *operation_socket)
void addOperation(NodeOperation *operation)
void mapOutputSocket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
NodeInput are sockets that can receive data/input.
Definition: COM_Node.h:210
NodeOperationInput * getInputSocket(unsigned int index)
NodeOperationOutput * getOutputSocket(unsigned int index=0)
NodeOutput are sockets that can send data/input.
Definition: COM_Node.h:258
NodeOutput * getOutputSocket(const unsigned int index=0) const
Definition: COM_Node.cc:108
bNode * getbNode() const
get the reference to the SDNA bNode struct
Definition: COM_Node.h:82
NodeInput * getInputSocket(const unsigned int index) const
Definition: COM_Node.cc:113