Blender  V2.93
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LinkNode Struct Reference

#include <BLI_linklist.h>

Public Attributes

struct LinkNodenext
 
void * link
 

Detailed Description

Definition at line 38 of file BLI_linklist.h.

Member Data Documentation

◆ link

void* LinkNode::link

Definition at line 40 of file BLI_linklist.h.

Referenced by bc_bubble_sort_by_Object_name(), BLI_linklist_append_nlink(), BLI_linklist_apply(), BLI_linklist_free(), BLI_linklist_free_pool(), BLI_linklist_freeN(), BLI_linklist_index(), BLI_linklist_insert_after(), BLI_linklist_prepend_nlink(), BLO_main_validate_libraries(), bm_decim_triangulate_begin(), bm_edgenet_face_from_path(), bm_edgenet_path_calc_best(), bm_edgenet_path_check_overlap(), BM_face_exists_overlap(), BM_face_exists_overlap_subset(), bm_face_region_pivot_edge_find(), bm_face_split_by_concave(), bm_face_split_by_edges_island_connect(), BM_face_split_edgenet_connect_islands(), bm_face_split_edgenet_partial_connect(), bm_face_triangulate_mapping(), bm_mesh_loops_assign_normal_data(), bm_mesh_loops_split_lnor_fans(), BM_mesh_triangulate(), bm_uuidwalk_facestep_begin(), bm_uuidwalk_pass_add(), bm_uuidwalk_rehash_facelinks(), BM_vert_loop_groups_data_layer_merge(), BM_vert_loop_groups_data_layer_merge_weights(), BM_vert_separate_tested_edges(), bmesh_kernel_vert_separate__cleanup(), bone_mouse_select_menu(), cloth_build_springs(), cloth_continuum_add_hair_segments(), cloth_continuum_fill_grid(), cloth_count_nondiag_blocks(), cloth_free_errorsprings(), cloth_free_modifier(), cloth_free_modifier_extern(), cloth_hair_update_bending_rest_targets(), cloth_hair_update_bending_targets(), cloth_update_spring_lengths(), cloth_update_springs(), edbm_face_split_by_edges_exec(), EDBM_mesh_knife(), edbm_mesh_knife_point_isect(), edbm_set_normals_from_faces_exec(), filelist_readjob_list_lib(), ghash_insert_face_edge_link(), ghash_insert_link(), hair_spring_next(), IMB_thumb_load_blend(), layer_bucket_init(), lib_relocate_do(), lineart_prepend_pool(), make(), make_links_data_exec(), mesh_normals_loop_custom_set(), normals_merge(), object_mouse_select_menu(), project_bucket_point_occluded(), psys_calc_dmcache(), psys_particle_dm_face_lookup(), ui_multibut_free(), wm_link_append_exec(), and wm_link_do().

◆ next

struct LinkNode* LinkNode::next

Definition at line 39 of file BLI_linklist.h.

Referenced by apply_weights_vertex_normal(), bc_bubble_sort_by_Object_name(), BKE_library_make_local(), BLI_linklist_append_nlink(), BLI_linklist_apply(), BLI_linklist_count(), BLI_linklist_find(), BLI_linklist_find_last(), BLI_linklist_free(), BLI_linklist_free_pool(), BLI_linklist_freeN(), BLI_linklist_index(), BLI_linklist_insert_after(), BLI_linklist_move_item(), BLI_linklist_prepend_nlink(), BLI_linklist_sort(), BLI_linklist_sort_r(), BLO_main_validate_libraries(), bm_decim_triangulate_begin(), bm_edgenet_face_from_path(), bm_edgenet_path_calc_best(), bm_edgenet_path_check_overlap(), BM_face_exists_overlap(), BM_face_exists_overlap_subset(), bm_face_region_pivot_edge_find(), bm_face_split_by_concave(), bm_face_split_by_edges_island_connect(), BM_face_split_edgenet_connect_islands(), bm_face_split_edgenet_partial_connect(), bm_face_triangulate_mapping(), bm_mesh_loops_assign_normal_data(), bm_mesh_loops_split_lnor_fans(), BM_mesh_triangulate(), bm_uuidwalk_facestep_begin(), bm_uuidwalk_facestep_free(), bm_uuidwalk_pass_add(), bm_uuidwalk_rehash_facelinks(), BM_vert_loop_groups_data_layer_merge(), BM_vert_loop_groups_data_layer_merge_weights(), BM_vert_separate_tested_edges(), bmesh_kernel_vert_separate__cleanup(), bone_mouse_select_menu(), cloth_build_springs(), cloth_calc_force(), cloth_continuum_add_hair_segments(), cloth_continuum_fill_grid(), cloth_count_nondiag_blocks(), cloth_free_errorsprings(), cloth_free_modifier(), cloth_free_modifier_extern(), cloth_hair_update_bending_rest_targets(), cloth_hair_update_bending_targets(), cloth_update_spring_lengths(), cloth_update_springs(), do_render_strip_uncached(), ED_region_panels_layout_ex(), ED_region_property_search(), edbm_face_split_by_edges_exec(), EDBM_mesh_knife(), edbm_mesh_knife_point_isect(), edbm_set_normals_from_faces_exec(), evaluate_seq_frame_gen(), filelist_readjob_list_lib(), ghash_insert_face_edge_link(), ghash_insert_link(), hair_spring_next(), IMB_thumb_load_blend(), layer_bucket_init(), lib_relocate_do(), lineart_prepend_pool(), lineart_triangle_2v_intersection_test(), make(), make_links_data_exec(), mesh_normals_loop_custom_set(), normals_merge(), project_bucket_point_occluded(), psys_particle_dm_face_lookup(), region_panels_collect_categories(), SCULPT_geodesic_mesh_create(), smart_project_exec(), split_faces_prepare_new_verts(), transform_convert_mesh_connectivity_distance(), ui_multibut_free(), uv_set_connectivity_distance(), wm_link_append_exec(), wm_link_do(), and wm_platform_support_check_approval().


The documentation for this struct was generated from the following file: