Blender  V2.93
node_function_util.hh
Go to the documentation of this file.
1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
17 #pragma once
18 
19 #include <string.h>
20 
21 #include "BLI_float3.hh"
22 #include "BLI_utildefines.h"
23 
24 #include "MEM_guardedalloc.h"
25 
26 #include "DNA_node_types.h"
27 
28 #include "BKE_node.h"
29 
30 #include "BLT_translation.h"
31 
32 #include "NOD_function.h"
34 
35 #include "node_util.h"
36 
38 
40  struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
Read Guarded memory(de)allocation.
void fn_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
Defines a node type.
Definition: BKE_node.h:221