Blender  V2.93
NOD_shader.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2005 Blender Foundation.
17  * All rights reserved.
18  */
19 
24 #pragma once
25 
26 #include "BKE_node.h"
27 
28 #ifdef __cplusplus
29 extern "C" {
30 #endif
31 
32 extern struct bNodeTreeType *ntreeType_Shader;
33 
34 /* the type definitions array */
35 /* ****************** types array for all shaders ****************** */
36 
38 
40 
43 void register_node_type_sh_rgb(void);
70 
94 
117 void register_node_type_sh_uvmap(void);
121 
128 
139 void register_node_type_sh_bump(void);
142 
144 
145 #ifdef __cplusplus
146 }
147 #endif
void register_node_type_sh_bevel(void)
void register_node_type_sh_curve_rgb(void)
void register_node_type_sh_map_range(void)
void register_node_type_sh_combrgb(void)
void register_node_type_sh_normal_map(void)
void register_node_type_sh_uvalongstroke(void)
void register_node_type_sh_vector_rotate(void)
void register_node_type_sh_tex_coord(void)
void register_node_type_sh_output_world(void)
void register_node_type_sh_mix_shader(void)
void register_node_type_sh_shadertorgb(void)
void register_node_type_sh_bsdf_transparent(void)
void register_node_type_sh_group(void)
void register_node_type_sh_bsdf_refraction(void)
void register_node_type_sh_output_linestyle(void)
void register_node_type_sh_rgb(void)
void register_node_type_sh_clamp(void)
void register_node_type_sh_fresnel(void)
void register_node_type_sh_bsdf_hair(void)
void register_node_type_sh_uvmap(void)
void register_node_type_sh_bsdf_glossy(void)
void register_node_type_sh_blackbody(void)
void register_node_type_sh_background(void)
void register_node_type_sh_gamma(void)
void register_node_type_sh_emission(void)
void register_node_type_sh_script(void)
void register_node_type_sh_tangent(void)
void register_node_type_sh_subsurface_scattering(void)
void register_node_type_sh_object_info(void)
void register_node_type_sh_ambient_occlusion(void)
void register_node_type_sh_value(void)
void register_node_type_sh_eevee_metallic(void)
void register_node_type_sh_tex_environment(void)
void register_node_type_sh_bsdf_glass(void)
void register_node_type_sh_curve_vec(void)
void register_node_type_sh_light_path(void)
void register_node_type_sh_vertex_color(void)
void register_node_type_sh_bsdf_toon(void)
void register_node_type_sh_tex_noise(void)
void register_node_type_sh_tex_musgrave(void)
void register_node_type_sh_sepxyz(void)
void register_node_type_sh_bump(void)
void register_node_type_sh_normal(void)
void register_node_type_sh_combxyz(void)
void register_node_type_sh_bsdf_hair_principled(void)
void register_node_type_sh_tex_voronoi(void)
struct bNodeTreeType * ntreeType_Shader
void register_node_type_sh_output_material(void)
void register_node_type_sh_vector_displacement(void)
void register_node_type_sh_bsdf_translucent(void)
void register_node_type_sh_hair_info(void)
void register_node_type_sh_bsdf_diffuse(void)
void register_node_type_sh_tex_magic(void)
void register_node_type_sh_geometry(void)
void register_node_type_sh_mix_rgb(void)
void register_node_type_sh_wireframe(void)
void register_node_type_sh_math(void)
void register_node_type_sh_attribute(void)
void register_node_type_sh_tex_image(void)
void register_node_type_sh_tex_pointdensity(void)
void register_node_type_sh_dynamic(void)
void register_node_type_sh_hue_sat(void)
void register_node_type_sh_bsdf_principled(void)
void register_node_type_sh_displacement(void)
void register_node_type_sh_tex_brick(void)
void register_node_type_sh_bsdf_velvet(void)
void register_node_type_sh_combhsv(void)
void register_node_type_sh_light_falloff(void)
void register_node_type_sh_squeeze(void)
void register_node_type_sh_volume_info(void)
void register_node_type_sh_volume_absorption(void)
void register_node_type_sh_add_shader(void)
void register_node_type_sh_layer_weight(void)
void register_node_type_sh_camera(void)
void register_node_type_sh_particle_info(void)
void register_node_type_sh_tex_checker(void)
void register_node_type_sh_rgbtobw(void)
void register_node_type_sh_holdout(void)
void register_node_type_sh_wavelength(void)
void register_node_type_sh_seprgb(void)
void register_node_type_sh_mapping(void)
void register_node_type_sh_tex_wave(void)
void register_node_type_sh_volume_scatter(void)
void register_node_type_sh_valtorgb(void)
void register_node_tree_type_sh(void)
void register_node_type_sh_output_eevee_material(void)
void register_node_type_sh_eevee_specular(void)
void register_node_type_sh_vect_math(void)
void register_node_type_sh_output_light(void)
void register_node_type_sh_invert(void)
void register_node_type_sh_vect_transform(void)
void register_node_type_sh_tex_white_noise(void)
void register_node_type_sh_tex_ies(void)
void register_node_type_sh_sephsv(void)
void register_node_type_sh_volume_principled(void)
void register_node_type_sh_tex_gradient(void)
void register_node_type_sh_brightcontrast(void)
void register_node_type_sh_bsdf_anisotropic(void)
void register_node_type_sh_tex_sky(void)
void register_node_type_sh_custom_group(bNodeType *ntype)
void register_node_type_sh_output_aov(void)
Defines a node type.
Definition: BKE_node.h:221