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Blender
V2.93
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#include <DNA_image_types.h>
Public Attributes | |
| struct ImageTile * | next |
| struct ImageTile * | prev |
| struct ImageTile_Runtime | runtime |
| char | ok |
| char | _pad [3] |
| int | tile_number |
| char | label [64] |
Definition at line 104 of file DNA_image_types.h.
| char ImageTile::_pad[3] |
Definition at line 110 of file DNA_image_types.h.
| char ImageTile::label[64] |
Definition at line 113 of file DNA_image_types.h.
Referenced by BKE_image_add_tile(), BKE_image_get_tile_label(), and draw_image_main().
| struct ImageTile* ImageTile::next |
Definition at line 105 of file DNA_image_types.h.
Referenced by BKE_image_add_tile(), and BKE_image_signal().
| char ImageTile::ok |
Definition at line 109 of file DNA_image_types.h.
Referenced by BKE_image_add_from_imbuf(), BKE_image_add_generated(), BKE_image_add_tile(), BKE_image_fill_tile(), blo_do_versions_280(), icon_preview_startjob(), image_acquire_ibuf(), image_get_cached_ibuf(), image_get_gpu_texture(), image_get_ibuf_multilayer(), image_get_render_result(), image_init(), image_init_after_load(), image_load_image_file(), image_load_movie_file(), image_load_sequence_multilayer(), image_quick_test(), load_image_single(), load_movie_single(), and load_sequence_single().
| struct ImageTile * ImageTile::prev |
Definition at line 105 of file DNA_image_types.h.
| struct ImageTile_Runtime ImageTile::runtime |
Definition at line 105 of file DNA_image_types.h.
Referenced by gpu_texture_create_tile_array(), and gpu_texture_update_from_ibuf().
| int ImageTile::tile_number |
Definition at line 112 of file DNA_image_types.h.
Referenced by BKE_image_add_tile(), BKE_image_fill_tile(), BKE_image_get_tile_label(), blo_do_versions_280(), draw_udim_tile_grids(), gpu_texture_create_tile_mapping(), image_free_tile(), image_init(), OVERLAY_edit_uv_cache_init(), and tile_fill_init().